0a8178736d
- aaline color fixes - plug mem leak - bump PKGNAME from pygame CVS repository via Reid Nichol <rnichol_rrc at yahoo.com> who discussed that with the pygame people; ok pvalsquid@.
71 lines
1.9 KiB
Makefile
71 lines
1.9 KiB
Makefile
# $OpenBSD: Makefile,v 1.8 2005/03/14 15:12:56 xsa Exp $
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NOT_FOR_ARCHS= ${NO_SHARED_ARCHS}
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.if ${MACHINE_ARCH} == "alpha"
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BROKEN= "smpeg"
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.endif
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COMMENT= "set of Python modules designed for writing games"
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DISTNAME= pygame-1.6
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PKGNAME= ${DISTNAME}p0
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CATEGORIES= devel games
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HOMEPAGE= http://www.pygame.org/
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MAINTAINER= Xavier Santolaria <xsa@openbsd.org>
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# LGPL
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PERMIT_PACKAGE_CDROM= Yes
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PERMIT_PACKAGE_FTP= Yes
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PERMIT_DISTFILES_CDROM= Yes
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PERMIT_DISTFILES_FTP= Yes
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WANTLIB= SDL X11 Xext m smpeg usbhid
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MASTER_SITES= ${HOMEPAGE}ftp/
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MODULES= lang/python
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BUILD_DEPENDS+= :py-Numeric-*:math/py-Numeric
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LIB_DEPENDS= SDL_ttf::devel/sdl-ttf \
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SDL_image::devel/sdl-image \
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SDL_mixer::devel/sdl-mixer
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MAKE_ENV+= LOCALBASE="${LOCALBASE}" \
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SDL_CONFIG="${LOCALBASE}/bin/sdl-config"
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EXAMPLESDIR= ${PREFIX}/share/examples/pygame
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DOCDIR= ${PREFIX}/share/doc/pygame
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DOCSUBDIRS= ref tut tut/chimp tut/surfarray \
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tut/tom util
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do-configure:
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@cd ${WRKSRC} && ${SETENV} ${MAKE_ENV} ${MODPY_BIN} config.py
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post-build:
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@perl -pi -e 's,/usr/bin/env python,/usr/bin/env python${MODPY_VERSION},g' \
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${WRKSRC}/examples/*.py
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@perl -pi -e 's,%%PYTHON%%,python${MODPY_VERSION},g' ${WRKSRC}/examples/*.py
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post-install:
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${INSTALL_DATA_DIR} ${EXAMPLESDIR}
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${INSTALL_SCRIPT} ${WRKSRC}/examples/*.py ${EXAMPLESDIR}
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${INSTALL_DATA} ${WRKSRC}/examples/readme.txt ${EXAMPLESDIR}
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${INSTALL_DATA_DIR} ${EXAMPLESDIR}/data
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${INSTALL_SCRIPT} ${WRKSRC}/examples/data/* ${EXAMPLESDIR}/data
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${INSTALL_DATA_DIR} ${DOCDIR}
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${INSTALL_DATA} ${WRKSRC}/readme.* ${DOCDIR}
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${INSTALL_DATA} ${WRKSRC}/docs/*.{gif,html} ${DOCDIR}
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.for i in ${DOCSUBDIRS}
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${INSTALL_DATA_DIR} ${DOCDIR}/$i
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${INSTALL_DATA} `find ${WRKSRC}/docs/$i -maxdepth 1 -type f` \
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${DOCDIR}/$i
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.endfor
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do-regress: fake
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@cd ${WRKSRC} && ${MAKE_ENV} \
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PYTHONPATH=${WRKINST}${MODPY_SITEPKG} \
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${MODPY_BIN} ./run_tests.py
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.include <bsd.port.mk>
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