openbsd-ports/emulators/desmume/Makefile
2022-03-11 18:59:33 +00:00

49 lines
1.1 KiB
Makefile

USE_WXNEEDED = Yes
COMMENT = Nintendo DS emulator
DISTNAME = desmume-0.9.11
REVISION = 9
CATEGORIES = emulators
HOMEPAGE = https://desmume.org/
MAINTAINER = Anthony J. Bentley <anthony@anjbe.name>
# GPLv2+
PERMIT_PACKAGE = Yes
WANTLIB += agg c m pthread ${LIBCXX} z GL GLU X11 Xcomposite
WANTLIB += Xcursor Xdamage Xext Xfixes Xi Xinerama Xrandr Xrender
WANTLIB += fontconfig freetype gdk_pixbuf-2.0 gio-2.0
WANTLIB += glib-2.0 gobject-2.0 gthread-2.0 SDL SoundTouch
WANTLIB += atk-1.0 cairo gdk-x11-2.0 gtk-x11-2.0 iconv intl
WANTLIB += pango-1.0 pangocairo-1.0 pangoft2-1.0 zzip
MASTER_SITES = ${MASTER_SITE_SOURCEFORGE:=desmume/}
RUN_DEPENDS = devel/desktop-file-utils
LIB_DEPENDS = archivers/zziplib \
audio/soundtouch \
devel/sdl \
graphics/agg \
graphics/gdk-pixbuf2 \
x11/gtk+2
CONFIGURE_ENV += CPPFLAGS="-I${LOCALBASE}/include -I${X11BASE}/include" \
LDFLAGS="-L${LOCALBASE}/lib -L${X11BASE}/lib"
MODULES = textproc/intltool
COMPILER = base-clang ports-gcc
CONFIGURE_STYLE = gnu
FIX_CRLF_FILES = src/MMU_timing.h \
src/path.h \
src/utils/AsmJit/core/stringbuilder.h
.include <bsd.port.mk>