openbsd-ports/games/quake2/Makefile
claudio 02d3f43b64 Fix path in MESSAGE where data and music files should be put and
bump PKGNAME. Found by Markus Schatzl.
2007-07-26 08:27:20 +00:00

38 lines
779 B
Makefile

# $OpenBSD: Makefile,v 1.6 2007/07/26 08:27:20 claudio Exp $
ONLY_FOR_ARCHS= i386
SHARED_ONLY= Yes
COMMENT= "first person shooter"
DISTNAME= quake2-0.3
PKGNAME= ${DISTNAME}p3
CATEGORIES= games
HOMEPAGE= http://www.quakeforge.net/
MAINTAINER= Claudio Jeker <claudio@openbsd.org>
# GPL
PERMIT_PACKAGE_CDROM= Yes
PERMIT_PACKAGE_FTP= Yes
PERMIT_DISTFILES_CDROM= Yes
PERMIT_DISTFILES_FTP= Yes
WANTLIB= ICE SM X11 Xext Xxf86dga Xxf86vm c m ossaudio pthread \
usbhid
MASTER_SITES= ${HOMEPAGE}/files/quake2/ \
http://humppa.nl/distfiles/
LIB_DEPENDS= SDL::devel/sdl
SEPARATE_BUILD= concurrent
USE_X11= Yes
USE_LIBTOOL= Yes
LIBTOOL_FLAGS= --tag=disable-static
CONFIGURE_STYLE= gnu
NO_REGRESS= Yes
CFLAGS+= -pthread -g
.include <bsd.port.mk>