openbsd-ports/games/endless-sky/Makefile

46 lines
1.0 KiB
Makefile

COMMENT = space exploration and combat game similar to Escape Velocity
CATEGORIES = games x11
GH_ACCOUNT = endless-sky
GH_PROJECT = endless-sky
GH_TAGNAME = v0.9.12
HOMEPAGE = https://endless-sky.github.io/
MAINTAINER = Brian Callahan <bcallah@openbsd.org>
# Game: GPLv3+
# Assets: Combination of CC-BY-SA 4.0, 3.0, and Public Domain
PERMIT_PACKAGE = Yes
WANTLIB += ${COMPILER_LIBCXX} GL GLEW SDL2 c jpeg m mad openal
WANTLIB += png
# C++11
COMPILER = base-clang ports-gcc
MODULES = devel/scons
LIB_DEPENDS = audio/libmad \
audio/openal \
devel/sdl2 \
graphics/glew \
graphics/jpeg \
graphics/png
RUN_DEPENDS = devel/desktop-file-utils \
x11/gtk+3,-guic
MAKE_ENV = CXXFLAGS="${CXXFLAGS} -I${LOCALBASE}/include -I${X11BASE}/include" \
LDFLAGS="${LDFLAGS} -L${LOCALBASE}/lib -L${X11BASE}/lib"
NO_TEST = Yes
pre-configure:
sed -i 's,/usr/local,${LOCALBASE},g' ${WRKSRC}/source/Files.cpp
# Don't bother with SConstruct, install the manual page ourselves.
post-install:
${INSTALL_MAN} ${WRKSRC}/endless-sky.6 ${PREFIX}/man/man6
.include <bsd.port.mk>