4596 Commits

Author SHA1 Message Date
naddy
fc8b95c675 replace SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH with
SDL_HINT_MOUSE_TOUCH_EVENTS and SDL_HINT_TOUCH_MOUSE_EVENTS per sdl2
2.0.10 update instructions.

From thfr@, ok bcallah@
2019-10-01 17:58:40 +00:00
kili
2098473031 Adapt for ghc-8.6.4.
Joint work with Greg Steuck.
2019-09-30 12:52:39 +00:00
kurt
e7ad3f2264 This version is not compatible with jdk-11. Adjust MODJAVA_VER to 1.8 only.
okay sthen@
2019-09-23 15:17:35 +00:00
bcallah
e7fa670ef5 Update to valyriatear-1.1.0
Changelog: https://github.com/ValyriaTear/ValyriaTear/releases/tag/1.1.0
ok solene@
2019-09-22 21:39:53 +00:00
thfr
cc6df32f85 update to fnaify 2.0 2019-09-22 14:46:55 +00:00
bcallah
c7b912d452 DevilutionX is C++14; set COMPILER appropriately. From sparc64 bulk logs. 2019-09-22 14:35:18 +00:00
kurt
b0c3553f8d Update javac source and target variables so this can be build with the
1.8 or 11 jdk.
2019-09-21 21:30:38 +00:00
solene
249de8f328 Update to openttd-1.9.3
ok bentley@ bcallah@
2019-09-21 08:48:05 +00:00
thfr
9a98500b0a update to steamworks-nosteam 0.3.0
This includes an additional stub library (libsteamwrapper) which allows
running the game Growing Pains and potentially others that make use of
this type of intermediary library.
2019-09-20 23:21:15 +00:00
bcallah
a087e88e47 Update to a newer checkout of devilutionx. This one has fixed support for
TCP multiplayer (among additional updates).
From Nam Nguyen, who did the multiplayer fixing work for upstream.
ok brynet@
2019-09-18 13:32:16 +00:00
bcallah
b04ee8e4b6 Update to wtf-20190909 2019-09-14 19:16:09 +00:00
bcallah
5699dd50e0 Update to jumpnbump-1.61; the Python stuff is no longer built, so it goes
away.
Rest of the changelog: https://gitlab.com/LibreGames/jumpnbump/-/tags/1.61
2019-09-14 19:13:16 +00:00
rsadowski
73dcbc3b7a Unbreak widelands build
Remove CXXFLAGS from CONFIGURE_ENV to avoid a lot of warnings.
sparc64 might still be broken, but let's give it a try.

ok naddy@
2019-09-09 04:42:10 +00:00
landry
c66c53f797 Update to pysol 2.6.4, from wen heping.
While here add commented out scaffolding to run tests, not enabled yet.
2019-09-07 07:23:56 +00:00
bcallah
6c3b73fdf6 Update to wtf-20190903 2019-09-07 02:13:10 +00:00
sthen
4b50ec47e3 mark BROKEN-i386, filas in Simd_SSE.cpp 2019-09-03 16:56:43 +00:00
thfr
aa8dc0697e update steamworks-nosteam to 0.2.1 2019-09-02 18:24:42 +00:00
thfr
ffefb3db7a use __atomic_* functions and unbreak build on ppc, by cwen@ 2019-09-02 18:20:12 +00:00
thfr
67a07d3b0e +thedarkmod 2019-09-02 18:07:11 +00:00
thfr
0aa400bdb3 import games/thedarkmod
tweaks and ok kirby@

Description:

A dark and moody stealth game, inspired by the "Thief" series by
Looking Glass Studios, The Dark Mod includes creative new gameplay
features, dozens of unique AI, and a complete set of custom art
assets, allowing players and mappers alike to enjoy missions in a
gothic steampunk universe. When you play The Dark Mod, you feel
like you're playing a gothic stealth game...

This game is first and foremost a toolkit, allowing fans and
team-members to create their own stealth missions in a gothic
steampunk environment. But there are already over 100 full missions
for download, including some small campaigns, so it certainly feels
like a game. The only difference is that you have to choose which
missions to install and play.
2019-09-02 18:04:40 +00:00
bcallah
b2d3d87147 Update to wtf-20190830 2019-09-01 21:36:32 +00:00
sthen
310321ff24 BUILD_DEPENDS on devel/boost,-main, it is picked up during the build.
No LIB_DEPENDS because it only uses headers.
2019-09-01 19:28:32 +00:00
naddy
baf3d45673 mark BROKEN: excessive warnings generate a 319 MB log file 2019-08-28 14:12:49 +00:00
kn
702957f67f Split do-configure into configure and post-patch, improve do-install
Copy GAMEDIR at once and avoid unwanted files in the first place instead of
removing them afterwards;  nit-pick WRKSRC into WRKBUILD while since the engine
executable is generated in build.

OK solene
2019-08-22 10:06:46 +00:00
rsadowski
451702106f Unbreak widelands build with cmake 3.15 2019-08-21 05:47:33 +00:00
cwen
01dadf65f7 puzzles: unbreak on archs where char is unsigned by default (ppc, arm)
OK landry@
2019-08-19 18:12:31 +00:00
naddy
f7c917c5d4 remove empty files 2019-08-16 23:37:08 +00:00
thfr
ec79654297 fix bool type NULL -> false to not trip up ports-gcc
issue found by cwen@
diff by jca@

don't update to 3.1.1 yet - godot 3.0.6 can die another day...
2019-08-16 15:38:15 +00:00
thfr
8a0ae2e3c7 update dxx-rebirth to recent nightly and unbreak
remove base-clang from this C++14 port; found by kirby@

ok kirby@
2019-08-16 15:21:38 +00:00
kn
877cdeedb1 Simplify do-install
Install both directories and files while skipping editor files and
traversing the source tree just once.

OK bcallah
2019-08-12 08:17:38 +00:00
bcallah
3f2cb40d5e Remove excess PLIST items. Noticed by aja@ 2019-08-09 13:33:37 +00:00
bcallah
e7899ba415 Update to tetzle-2.1.5
Changelog: https://gottcode.org/tetzle/
2019-08-08 23:34:09 +00:00
bcallah
58dd8fe607 Update to tanglet-1.5.4
Changelog: https://gottcode.org/tanglet/
2019-08-08 23:30:50 +00:00
bcallah
334880a791 Update to simsu-1.3.8
Changelog: https://gottcode.org/simsu/
2019-08-08 23:26:10 +00:00
bcallah
507cd86429 Update to peg-e-1.2.7
Changelog: https://gottcode.org/peg-e/
2019-08-08 23:23:51 +00:00
bcallah
67a61aa9d3 Update to hexalate-1.1.5
Changelog: https://gottcode.org/hexalate/
2019-08-08 23:21:19 +00:00
bcallah
a7842ebacc Update to gottet-1.1.8
Changelog: https://gottcode.org/gottet/
2019-08-08 23:18:56 +00:00
bcallah
0c7b4a7b66 Update to cutemaze-1.2.5
Changelog: https://gottcode.org/cutemaze/
2019-08-08 23:16:18 +00:00
bcallah
164d6f5d96 Update to connectagram-1.2.10
Changelog: https://gottcode.org/connectagram/
2019-08-08 23:13:27 +00:00
bcallah
b5e4af1a0c +openjazz 2019-08-08 23:08:43 +00:00
bcallah
363b28e193 Import games/openjazz, an open-source version of the classic Jazz
Jackrabbit games.
macppc testing and ok cwen@

OpenJazz is a free, open-source version of the classic Jazz Jackrabbit
games. Jazz Jackrabbit is a platforming game in which the player
controls an anthropomorphic rabbit against an invading tortoise army.

While this package and the game engine are open source, one still needs
to provide the original game assets from Jazz Jackrabbit, which is not
open source. You will need to purchase the original game to use this
package.
2019-08-08 23:08:26 +00:00
bcallah
bee48985fa armagetronad was broken at runtime, at least on clang archs.
A patch in the FreeBSD port provided a hint towards a possible solution.
Indeed, the solution checks out and armagetronad now works again.
ports-gcc is happy with the build too.
2019-08-04 02:47:10 +00:00
bcallah
de09b19d60 Update to wtf-20190728
While here, remove extra block from the patch that snuck in last update; it breaks runtime. The patch is now what is was in rev 1.4. Noticed by David Goerger <david (AT) goerger (DOT) info> in a private mail.
2019-08-02 03:01:05 +00:00
danj
f422da8186 Fix url scheme in HOMEPAGE 2019-08-01 01:25:34 +00:00
cwen
41009c9d8d maelstrom: unbreak with ports-gcc by removing redundant struct usage.
Also add missing headers.

OK phessler@ (maintainer), rapha@ (who also tested on macppc)
2019-07-31 16:36:47 +00:00
sthen
8b659c5ec4 update to dMagetic-0.17, from maintainer/upstream 2019-07-31 13:10:48 +00:00
kirby
6470b8b974 - add README
- fix typo in files/baldurs_gate_1.cfg
- remove GameOverridePath option in files/baldurs_gate1.cfg
- backport fix from upstream for "Unable to create cache directory"

from Nam Nguyen with some tweaks by me.
2019-07-31 07:55:32 +00:00
kirby
49946a8d3a update to flare-1.11 2019-07-30 13:09:21 +00:00
bcallah
8701b35f69 +devilutionx 2019-07-19 13:42:53 +00:00
bcallah
3dd78b1ce2 Import games/devilutionx, an open source engine recreation for the Diablo 1
game.

Joint effort by me, thfr@, and brynet@
ok solene@

DevilutionX is an open source recreation of the game engine used in
Diablo I, an action role-playing game by Blizzard Entertainment.

While this package and the game engine are open source, one still needs
to provide the original game assets from Diablo I, which is not open
source. You will need to purchase the original game to use this package.
2019-07-19 13:42:33 +00:00