This includes an additional stub library (libsteamwrapper) which allows
running the game Growing Pains and potentially others that make use of
this type of intermediary library.
tweaks and ok kirby@
Description:
A dark and moody stealth game, inspired by the "Thief" series by
Looking Glass Studios, The Dark Mod includes creative new gameplay
features, dozens of unique AI, and a complete set of custom art
assets, allowing players and mappers alike to enjoy missions in a
gothic steampunk universe. When you play The Dark Mod, you feel
like you're playing a gothic stealth game...
This game is first and foremost a toolkit, allowing fans and
team-members to create their own stealth missions in a gothic
steampunk environment. But there are already over 100 full missions
for download, including some small campaigns, so it certainly feels
like a game. The only difference is that you have to choose which
missions to install and play.
Copy GAMEDIR at once and avoid unwanted files in the first place instead of
removing them afterwards; nit-pick WRKSRC into WRKBUILD while since the engine
executable is generated in build.
OK solene
Jackrabbit games.
macppc testing and ok cwen@
OpenJazz is a free, open-source version of the classic Jazz Jackrabbit
games. Jazz Jackrabbit is a platforming game in which the player
controls an anthropomorphic rabbit against an invading tortoise army.
While this package and the game engine are open source, one still needs
to provide the original game assets from Jazz Jackrabbit, which is not
open source. You will need to purchase the original game to use this
package.
A patch in the FreeBSD port provided a hint towards a possible solution.
Indeed, the solution checks out and armagetronad now works again.
ports-gcc is happy with the build too.
While here, remove extra block from the patch that snuck in last update; it breaks runtime. The patch is now what is was in rev 1.4. Noticed by David Goerger <david (AT) goerger (DOT) info> in a private mail.
- fix typo in files/baldurs_gate_1.cfg
- remove GameOverridePath option in files/baldurs_gate1.cfg
- backport fix from upstream for "Unable to create cache directory"
from Nam Nguyen with some tweaks by me.
game.
Joint effort by me, thfr@, and brynet@
ok solene@
DevilutionX is an open source recreation of the game engine used in
Diablo I, an action role-playing game by Blizzard Entertainment.
While this package and the game engine are open source, one still needs
to provide the original game assets from Diablo I, which is not open
source. You will need to purchase the original game to use this package.