(SDL1.2 is still the default), also uses the internal guichan instead of
the guichan port (upstream guichan *is* manaplus these days). Please make
sure you uninstall the old guichan port before trying to build this update.
The goal of the FlightGear project is to create a sophisticated and open
flight simulator framework for use in research or academic environments,
pilot training, as an industry engineering tool, for DIY-ers to pursue
their favorite interesting flight simulation idea, and last but
certainly not least as a fun, realistic, and challenging desktop flight
simulator. We are developing a sophisticated, open simulation framework
that can be expanded and improved upon by anyone interested in
contributing.
have become pretty useless nowadays (and the pkg tools do not display
them anyway).
Some which contained valuable information have been turned into READMEs.
ok jasper@ sthen@
input/ok naddy@
* share/apps => share/apps.kde3
* share/doc/HTML => share/doc/HTML.kde3
This is a part of KDE3/4 deconflicting work.
Build tested in a bulk by landry@, also sat over a week on ports@.
Run-time tested with some KDE3 apps, including KMail, taxipilot, yakuake...
"do it" landry@
XGalaga is a clone of the classic game Galaga for the X Window system.
It is a Space Invaders-like game with additional features to produce a
more interesting game.
ok naddy@
Empire is a war game played between you and the computer. The world
on which the game takes place is a square rectangle containing cities,
land, and water. Cities are used to build armies, planes, and ships
which can move across the world destroying enemy pieces, exploring, and
capturing more cities. The objective of the game is to destroy all the
enemy pieces, and capture all the cities. The computer plays by the same
rules you do.
This game was ancestral to all later expand/explore/exploit/exterminate
games, including Civilization and Master of Orion.
ok benoit@ juanfra@