Commit Graph

30 Commits

Author SHA1 Message Date
sthen
d580cde0ab fix various typos, from Anthony J. Bentley with a few tweaks by myself 2011-03-14 09:15:33 +00:00
espie
6e2d69ab88 new depends 2010-11-16 11:23:25 +00:00
ajacoutot
ff07e285bc Remove USE_X11. 2010-10-24 20:58:58 +00:00
espie
68505ea57d USE_GROFF=Yes 2010-10-18 18:00:15 +00:00
kili
8fc6287292 WANTLIB changes after xcb addition and bump. 2009-08-10 06:29:51 +00:00
naddy
01926d0e7a don't override default X11 optimization settings; ok pvalchev@ 2008-01-23 16:07:01 +00:00
steven
c04c370d9a fix WANTLIB 2007-11-13 14:54:30 +00:00
simon
4483ec0807 remove surrounding quotes from COMMENT/BROKEN/PERMIT_* 2007-09-15 18:01:00 +00:00
espie
470294650d base64 distinfo with SHA256 2007-04-05 15:37:40 +00:00
espie
434721c2a3 fix manpages location 2005-09-05 13:56:39 +00:00
naddy
ae76d3ea1f SIZE 2005-01-05 17:21:50 +00:00
espie
db76ffc1df WANTLIB markers 2004-11-28 22:41:14 +00:00
espie
6ad2640218 new plists 2004-09-15 00:46:07 +00:00
naddy
2276d3b230 remove WWW lines 2003-12-15 21:42:08 +00:00
pvalchev
623e0e4c74 Update to xpilot-4.5.4 2002-08-19 17:23:34 +00:00
espie
3c08c3c943 Kill a few SUBDIR. 2002-05-13 18:50:36 +00:00
pvalchev
64044d8d78 Update to xpilot-4.5.3 2002-04-28 17:37:15 +00:00
pvalchev
84b9f0a3cf xpilot-4.5.2; buffer overflow fixes for the server vulnerability,
some new features (see ChangeLog)
2002-04-20 01:01:46 +00:00
espie
12c8587ff8 Bump NEED_VERSION 2002-03-21 20:57:06 +00:00
espie
5b37289c23 md5->distinfo 2002-03-21 19:59:18 +00:00
pvalchev
1db2523c7f regression 2001-11-15 06:14:06 +00:00
pvalchev
be96e0386b Update to xpilot-4.4.3 2001-11-09 06:51:21 +00:00
pvalchev
87b48636a4 Update to xpilot-4.4.2 2001-10-25 05:56:05 +00:00
pvalchev
48cfe14c74 Update to xpilot-4.4.1
Changes:
- When tuning text options at run time like the password the server
would crash.  This has now been fixed.
- Clients now support the firewall patch.
For this the client has two new options: -clientPortStart and -clientPortEnd.
- A new server option -passwordFileName gives the path to a file which
only contains a definition for the server password.  The advantage
of this is that you can set the file permissions so that others
cannot read its contents.
- Fix -blockFrictionVisible (didn't work)
- Ben Armstrong fixed a bug where ball ownership for all connected balls
would be reset whenever a player would leave.
2001-07-04 17:56:44 +00:00
pvalchev
0b79b351bf update to v4.4.0 2001-06-14 05:00:20 +00:00
pvalchev
3c45f85455 Switch my email over @openbsd.org.
Insert all COMMENT lines into double quotes for consistency.
2001-05-09 23:26:16 +00:00
jakob
5828099a46 update to v4.3.2. ok MAINTAINER. 2001-05-06 20:21:13 +00:00
reinhard
4764ce3545 update to xpilot 4.3.1
Brief Changelog:
- New map generator which generates much better maps (wildmap).
- Fixed problem with mouse if client stopped receiving frames.
- Added button to the welcome screen with which you can ping all
the servers and sort them correctly.
- Added -serverHost to the server to manually specify the hostname and
IP address of the server if the machine has more than one net interface.
- Various other fixes concerning other Operating Systems.

from maintainer
2001-04-12 10:37:35 +00:00
reinhard
9bd1a1dddb o) change maintainer's email address
o) move COMMENT into Makefile
o) bump NEED_VERSION
2001-03-24 12:51:47 +00:00
reinhard
20d7a708b3 XPilot is a multi-player 2D space game for Unix workstations with X11.
Players move along in an artificial world and shoot each other using
various kinds of weapons, bullets, mines and bombs, rockets (smarts,
torpedos and nuclear), lasers; defend using cloaking devices, sensors,
transporters, autopilot etc.
 
XPilot's highlights include:
* True client/server based game; optimal speed for every player.
* Meta server with up to date information about servers hosting games
around the world.
* 'Real physics'; particles of explosions and sparks from your engines
all affect you if you're hit by them. This makes it possible to kill
someone by blowing them into a wall with engine thrust or shock waves
from explosions.
* Specialized editors for editing ship-shapes and maps.
* Adjustable gravity; adjustable by putting special attractors or
deflectors in the world, or by adjusting the global gravity in various
ways.
 
Some features are borrowed from classics like the Atari coin-ups
Asteriods and Gravitar, and the home-computer games Thrust (Commdore 64)
and Gravity Force (Commodore Amiga).
The main idea of the game is scoring points and having lots of fun.

Maintainer: Peter Valchev <pvalchev@toxiclinux.org>
2001-02-10 18:56:16 +00:00