(which is not) throughout the ports Makefiles.
* Replace find|xargs with find -exec {} +
* Replace -exec {} \; with -exec {} + if applicable.
* Use the -delete operator to remove files and empty directories.
* Combine and tweak some find(1) invocations while here.
ok kn@ rsadowski@ espie@
some existing COMPILER lines with arch restrictions etc. In the usual
case this is now using "COMPILER = base-clang ports-gcc base-gcc" on
ports with c++ libraries in WANTLIB.
This is basically intended to be a noop on architectures using clang
as the system compiler, but help with other architectures where we
currently have many ports knocked out due to building with an unsuitable
compiler -
- some ports require c++11/newer so the GCC version in base that is used
on these archirtectures is too old.
- some ports have conflicts where an executable is built with one compiler
(e.g. gcc from base) but a library dependency is built with a different
one (e.g. gcc from ports), resulted in mixing incompatible libraries in the
same address space.
devel/gmp is intentionally skipped as it's on the path to building gcc -
the c++ library there is unused in ports (and not built by default upstream)
so intending to disable building gmpcxx in a future commit.
Vega Strike is an OpenSource 3d Space Simulator. Work is proceeding
on both the Vega Strike game engine and a Vega Strike Universe game
data set. Both engine and data are in a playable state, but still
under development. Each release serves as a beta for both engine
and data.
The Vega Strike engine serves as the foundation for the Privateer
Gemini Gold, Privateer Remake, Vega Trek, and Pi Armada projects.