Commit Graph

3638 Commits

Author SHA1 Message Date
naddy
e1d6e69212 honor CC 2017-02-27 20:26:30 +00:00
naddy
f394db0052 honor CC, CFLAGS 2017-02-27 20:23:49 +00:00
naddy
2286521c85 honor CC, CXX 2017-02-27 20:06:12 +00:00
naddy
080bfb24a5 use CC for linking, don't add optimization to CFLAGS 2017-02-27 19:32:35 +00:00
kili
3361e27b67 Pass CXX. 2017-02-26 22:29:58 +00:00
kirby
decdd5f5f2 Don't package data on arches where main package doesn't build.
ok pascal@ (maintainer)
2017-02-13 07:23:37 +00:00
kirby
6cca0bce7a Don't package 1G of data on the arches where urbanterror isn't built.
OK fcambus@ and Ryan Freeman (maintainer)
2017-02-09 11:19:47 +00:00
sthen
b5ce73fb09 Use clang to build urbanterror on i386 for the integrated assembler;
old binutils assembler doesn't handle snapvector_sse.c.   ok kirby@
2017-02-08 12:55:18 +00:00
kirby
0edbf64fe4 Update to urbanterror-4.3.2
From maintainer Ryan Freeman, thanks!
2017-02-07 06:12:27 +00:00
kirby
02c9f66d2f Switch to in-ports gcc to make it start on the first run if LC_ALL=C is not
set.
Reported by Sol?ne Rapenne, thanks!
OK jca@
2017-02-06 10:42:01 +00:00
pascal
4ad55b11a5 Bump and force using fpc>=3.0.0p2. 2017-02-04 15:23:57 +00:00
sthen
203c408ed7 update to wtf-20170131 2017-02-01 14:26:26 +00:00
kirby
8e4213b570 drop -O3 from compiler flags.
OK landry@
2017-01-25 09:58:03 +00:00
sthen
158621055c don't fail to build if the directory already exists. 2017-01-24 20:40:06 +00:00
jsg
df70a8802c update to Red Eclipse 1.5.8 2017-01-23 11:40:16 +00:00
landry
edf78bfddf Switch to use GLEW instead of plain OpenGL, fixes a segfault upon exit.
From David Carlier.
2017-01-18 07:23:18 +00:00
landry
5d1dd05a8a Update to dustrac 1.12, from David Carlier, thanks! 2017-01-15 13:50:53 +00:00
benoit
3a094ffa67 Update to rocksndiamonds-4.0.0.1. 2017-01-12 07:55:15 +00:00
kirby
a01b1fc1cc README tweaks. OK awolk@, MAINTAINER 2017-01-10 23:45:49 +00:00
kirby
310029a32e Drop variable used only once. Missed by zhuk@
Commitiong on his behalf.
2017-01-10 11:07:25 +00:00
kirby
62601c932f Add chessx to the build.
OK zhuk@
2017-01-10 11:02:37 +00:00
zhuk
761178ea5b Import ChessX, a cross-platform open source chess database. With ChessX
you can operate on your collection of chess games in many ways: browse,
edit, add, organize, analyze, etc.

Initial prodding from Roman Yakovlev (MAINTAINER), tested on i386 & amd64
by Martin Ziemer (thanks!), input and final okay@ from kirby@.
2017-01-09 11:42:46 +00:00
bentley
a5e81eaa88 +lugaru 2017-01-09 05:38:02 +00:00
bentley
6a7aecb629 Import lugaru-1.1.
Lugaru (pronounced Loo-GAH-roo) is a cross-platform third-person action
game. The main character, Turner, is an anthropomorphic rebel bunny rabbit
with impressive combat skills. In his quest to find those responsible for
slaughtering his village, he uncovers a far-reaching conspiracy involving
the corrupt leaders of the rabbit republic and the starving wolves from a
nearby den. Turner takes it upon himself to fight against their plot and
save his fellow rabbits from slavery.

ok awolk@
2017-01-09 05:37:28 +00:00
bentley
35c52d4313 Mark broken on alpha, yet another hqx OOM failure... 2017-01-06 17:28:43 +00:00
benoit
d02b3888b1 Update to rocksndiamonds-4.0.0.0. 2017-01-04 20:59:16 +00:00
sthen
1c42dc8b29 update to wtf-20170101 2017-01-03 16:44:28 +00:00
bentley
84422c44c0 Update to chocolate-doom-2.3.0.
From Ryan Freeman; thanks!
2017-01-03 00:28:53 +00:00
jsg
9b3511ceb9 update to uhexen2 1.5.8
ok edd@ (MAINTAINER)
2016-12-31 10:48:00 +00:00
awolk
892e2cef14 Fix games/tome4 problems
spoted by ajacoutot & fcambus

 - MODGCC_ARCHS changed to MODGCC4_ARCHS
 - MODGCC_LANGS removed as language 'c' is the default
   so setting this variable is not needed here
 - Updated patch-premake4_lua to use variable substitution
   instead of hard-coded paths
 - Added share/tome4/ and share/tome4/game/ to PLIST-data
   and remove it from PLIST-main. Without it removing tome4
   would error out informing about non empty directories
 - Simplified the RUN_DEPENDS-main line, the way it was
   done previously prevented REVISION bumps from working
 - bumped REVISION of both packages to 0

OK ajacoutot@
2016-12-29 14:07:11 +00:00
awolk
1afe333165 Add games/tome4 to the build 2016-12-28 18:54:12 +00:00
awolk
cb4bcaedc7 un-utf8 DESCR
not bumping revision as the port was not yet
plugged into the build.
2016-12-28 18:43:38 +00:00
awolk
ca1e0a58a4 Import games/tome4
OK fcambus@

note: upstream is known to re-roll tarballs silently see
        http://forums.te4.org/viewtopic.php?f=42&t=47073
      for details.

$ cat pkg/DESCR-main
Tales of Maj'Eyal (ToME) is a free, open source roguelike RPG,
featuring tactical turn-based combat and advanced character building.
Play as one of many unique races and classes in the lore-filled world
of Eyal, exploring random dungeons, facing challenging battles, and
developing characters with your own tailored mix of abilities and
powers.  With a modern graphical and customisable interface, intuitive
mouse control, streamlined mechanics and deep, challenging combat,
Tales of Maj'Eyal offers engaging roguelike gameplay for the 21st
century.

This package contains the engine of the game.
2016-12-28 18:34:57 +00:00
zhuk
ac97b164f2 Add missing dependencies to games/pentobi, as found by naddy@.
They were not shown in WANTLIB, thus not added in previous Qt5-split run.
2016-12-28 12:50:13 +00:00
pascal
0465f8e056 Update to OpenMW 0.41.0. 2016-12-27 12:54:10 +00:00
jsg
f036462b0f stop installing object files
ok awolk@
2016-12-27 01:55:33 +00:00
zhuk
f21829b4cd Link in instead-launcher. 2016-12-26 15:27:54 +00:00
zhuk
a6545bf21b Import Instead Launcher, a package manager for Instead game engine.
okay kirby@
2016-12-26 15:27:26 +00:00
zhuk
9e34bc7a8b Sync HOMEPAGE and MASTER_SITES with reality. 2016-12-26 14:22:02 +00:00
zhuk
2dea2038a1 Update Instead to 2.4.1.
The patch was sitting in my tree for a while...
2016-12-26 13:49:39 +00:00
zhuk
a47f492f02 Adapt to new x11/qt5 layout, mostly REVISION bumps due to changed deps.
The devel/kf5 to be handled separately, please wait.
2016-12-25 14:34:39 +00:00
kirby
8fef308a50 Bugfix update to warzone2100-3.2.2 2016-12-19 12:29:01 +00:00
abieber
6d8a91001c Bring ioquake3 to the latest, this update includes the switch to the
opengl2 renderer!

Full change set:
9d6a95d4ad...ab8bcf5c5b

OK awolk@, bmercer@
2016-12-06 15:54:42 +00:00
awolk
cd4a2943eb Update games/yquake2 5.34 => 6.00
OK abieber@

Upstream changelog:

Quake II 5.34 to 6.00:
- Make the client asynchronous. The old behaviour can be forced by
  setting cl_async to 0. Please note that asynchronicity can lead to
  problems if the old SDL 1.2 backend is used and vsync is enabled.
- Implement gl_overbrightbits in the non multitexturing case.  A value
  of 1 just fixes lighting on water surfaces, higher values increase
  the brightness of everything.
- General renderer overhaul for better compatibility with modern GPUs.
  OpenGL 1.4 is now required, older versions are no longer supported.
  Multitexturing was deprecated and will be removed in a future release.
- Fix some longstanding AI problems.
- Several general gameplay fixes.
2016-12-05 21:03:33 +00:00
jasper
89ff088f99 update to solarus-1.5.1 2016-12-05 18:41:09 +00:00
ajacoutot
37b43c1883 Sync WANTLIB after recent icu4c update. 2016-12-05 16:16:23 +00:00
jca
7f8b34859f Don't attempt to build on BE archs.
http://build-failures.rhaalovely.net//sparc64/2016-11-21/games/sdlpop.log
2016-12-02 13:10:17 +00:00
jca
a850700581 patch-include_global_h fixes a bug with wide terminals, bump REVISION
Problem reported by Solene Rapenne
2016-12-01 00:11:22 +00:00
jca
2ae10fada8 Usable MASTER_SITES for the nethack distfiles.
Slash-Unix still has a broken MASTER_SITES, it should probably be
mirrored by someone who cares.
2016-12-01 00:03:32 +00:00
jca
1b12fcc198 regen patch 2016-11-30 18:19:33 +00:00