Commit Graph

8 Commits

Author SHA1 Message Date
pvalchev
0e79215a07 Use MODULES=gcc3 on sparc64 to build this to avoid evil internal compiler
errors deep in STL land
2002-11-17 09:02:19 +00:00
espie
5b37289c23 md5->distinfo 2002-03-21 19:59:18 +00:00
pvalchev
79727d327b change SDL dependency entries to simply match latest in-tree version, any flavor 2001-12-28 22:11:58 +00:00
heko
0e36dadb66 o Instead of copying the "virtual memory exhausted" warning for each
individual port, introduce a new variable for bsd.port.mk, VMEM_WARNING.
By setting this variable to `Yes', the user is given a warning about the
virtual memory requirements just before the pre-build stage.
o Also give some examples for different shells for what to do about
it, and mention login.conf(5). bash, for example, has a confusing
-v flag to ulimit.
o Document this in bsd.port.mk.5
espie@ ok
2001-11-11 13:57:32 +00:00
wilfried
1e459a788a use in-tree libtool patches, ok maintainer 2001-11-01 08:27:14 +00:00
pvalchev
f2e129ac89 sync libtool patches 2001-08-07 06:41:01 +00:00
pvalchev
5ee79fc96a Print a warning that these require a lot of virtual memory to build. 2001-07-28 17:28:26 +00:00
pvalchev
60f884244a Import of atlas-0.4.3.1
This library implements the Atlas protocol, for use in
client-server game applications.  This library is suitable
for linking to either clients or servers.
2001-07-28 07:19:28 +00:00