Commit Graph

2480 Commits

Author SHA1 Message Date
pascal
9efcdb7f33 Make standalone wesnothd more useful:
- Add _wesnothd user to run wesnothd as
- Create socket in /var/wesnothd
- Add rc script

ok kirby@ (MAINTAINER) jasper@
2012-11-20 15:08:00 +00:00
landry
9f04d57292 Update to mnemosyne 2.1.
Now uses py-qt4.
ok sthen@
2012-11-06 10:24:20 +00:00
espie
522c6ecded now that imake is in ports, we need to depend on it. 2012-11-03 03:29:40 +00:00
sthen
f81f59597d missing build dep on zip. 2012-10-31 10:17:07 +00:00
brad
eeae3d5196 sync WANTLIB.
ok sthen@
2012-10-30 23:52:19 +00:00
bentley
63081f4aa7 Missing build dep on boost.
Pointed out by Nigel Taylor.
2012-10-27 14:35:37 +00:00
bentley
e338fbab4e +blobby 2012-10-27 07:13:22 +00:00
bentley
7668f46688 Import blobby-1.0rc3.
Blobby Volley is a game featuring blobs playing volleyball.

Blobby Volley is one of the most popular freeware games. This is due
both to the simple gameplay, and funny design of the game characters.
Due to the relative quickness of the game it is often used as a game for
"in between" times.


ok ajacoutot@
2012-10-27 07:12:45 +00:00
dcoppa
ac6b52452b Update to xboard-4.6.2
ok ajacoutot@
2012-10-26 18:08:27 +00:00
dcoppa
2bb3c694d9 Bugfix update to gnuchess-6.0.2
ok ajacoutot@, jasper@
2012-10-24 08:25:07 +00:00
espie
6efee892a7 zap spaces 2012-10-21 16:38:24 +00:00
espie
c7f03958d7 zap spaces at end of variables (posix make compliance minor issue) 2012-10-18 21:23:51 +00:00
sthen
9615c3d6d8 zap trailing whitespace in files where it's present on PERMIT_* lines 2012-10-15 15:18:31 +00:00
sthen
3a1c6d10f6 zap trailing whitespace where it's present in MASTER_SITES/COMMENT
lines in ports Makefiles
2012-10-15 15:06:41 +00:00
bentley
2e80be9f85 +armagetronad 2012-10-12 18:14:21 +00:00
bentley
b22714bd90 Import armagetronad-0.2.8.3.2.
Armagetron is a multiplayer game in 3d that attempts to emulate and
expand on the lightcycle sequence from the movie Tron. It's an old
school arcade game slung into the 21st century. Highlights include a
customizable playing arena, HUD, unique graphics, and AI bots. For the
more advanced player there are new game modes and a wide variety of
physics settings to tweak as well.

ok jeremy@ kirby@
2012-10-12 18:13:38 +00:00
kirby
3f22329e0b Change maintainer. Suggested by jasper@ (old maintainer). 2012-10-12 14:29:22 +00:00
naddy
eb7dc8462d bump after PERMIT_* change 2012-10-11 19:02:12 +00:00
ajacoutot
74d9f00bc7 +pacman-arena 2012-10-11 17:57:27 +00:00
ajacoutot
8521b423a5 Import pacman-arena-0.15.
Pacman Arena, a Pacman clone gone mad.
Yes, it's Pacman. With rockets. And bombs. And spoiled gameplay. And in
full 3D.

ok jasper@
2012-10-11 17:56:56 +00:00
dcoppa
e20fa187cd Fix fallout of haskell ports, now that devel/gmp is no more a
dependency for ghc
2012-10-11 14:34:27 +00:00
bentley
364018d08e Build extra content packages by default.
While here, clarify license marker.

Initial prodding a very long time ago by kirby@; ok sthen@
2012-10-10 14:06:40 +00:00
kirby
4e9ff0e2c2 Minor update to wesnoth-1.10.4.
- different bugfixes and improvements
 - updated translations
 - bugfixes in campaigns
Go ahead  jasper@ (maintainer)
2012-10-08 22:28:34 +00:00
jsg
6b7e839f39 Remove a workaround for msvc lacking lround and always call lround.
Works around the assembler complaining about "Illegal operands" on sparc64
when calling the previous inline version, and makes sparc64 build again
without custom cxxflags.
2012-10-06 19:24:32 +00:00
landry
b7e835036b Fix on hppa, like any port using Imake it believes that as soon as
you're on a hppa architecture you run HPUX.
2012-09-29 08:16:50 +00:00
matthieu
4194ae7bf8 add BUILD_DEPENDS devel/imake and point Makefile to the imake config
files in ${LOCALBASE}. ok landry@
2012-09-23 08:07:04 +00:00
sthen
b072aa75b0 missing bump; lua.port.mk
-@arch *
+@arch i386
2012-09-22 08:41:01 +00:00
ajacoutot
a598203a8d Fix after pangox removal from devel/pango.
ok jasper@
2012-09-21 13:21:44 +00:00
jasper
9060cec62b regen WANTLIB 2012-09-20 14:04:24 +00:00
jasper
c3990dee0b sync after recent lua.port.mk change 2012-09-19 08:15:08 +00:00
sthen
18aaeff9cc use MAKE_ENV rather than patching Makefile to let this build without
perl being linked with -lpthread
2012-09-07 08:12:50 +00:00
ajacoutot
d9a4bcc50e Bump after gstreamer-plugins-base subpackaging change. 2012-09-06 12:38:35 +00:00
landry
d396c55110 Update to meandmyshadow 0.4.
Fix PLIST and WANTLIB while here.
see http://meandmyshadow.sourceforge.net/?news/me-and-my-shadow-0-4-released.html
for details.
2012-09-04 20:50:18 +00:00
landry
f3f7d81df9 +gottcode 2012-09-04 09:30:20 +00:00
landry
954d7c8af6 Import 4 new simple QT games from gottcode.org.
Hexalate is a color matching game. The goal of the game is to rotate and
position the circles so that each touching line matches in color. You
rotate circles by right clicking, and you move circles by dragging them.

Simsu is a basic Sudoku game. You can switch between filling in notes
(pencil mode), or filling in answers (pen mode). To make it easier to
see where to place numbers, you can highlight all instances of a number.

Tetzle is a jigsaw puzzle game that uses tetrominoes for the pieces. Any
image can be imported and used to create puzzles with a wide range of
sizes.

Peg-E is a peg solitaire game in which you jump over pieces in order to
remove them from the board, ultimately trying to eliminate all but one.

ok ajacoutot@
2012-09-04 09:29:38 +00:00
jeremy
054823d8c1 Remove msf@ as maintainer from the ports he maintains, at his request,
as he no longer works on OpenBSD.
2012-09-04 03:40:33 +00:00
ajacoutot
3b5c5051ef Update to bzflag-2.4.2.
from Brad
2012-09-03 07:19:34 +00:00
sthen
21206b5a47 bodge frozen-bubble into working following changes to pthreads;
- patch the Makefile to avoid p5-SDL version checks which require
pthread functions

- install a wrapper script to preload pthread/so before running
frozen-bubble{,-editor}

ok aja
2012-09-02 20:52:35 +00:00
ajacoutot
0bbbd35e32 register-plist did not catch the devel/glib2 -main -> empty change.
espie asked me in such a nice way to fix this that I'm bumping all ports
that have a direct dependency on glib2.
2012-09-01 14:36:56 +00:00
rfreeman
9a2b027446 update to 1.7.0, no-longer requires gmake
okay phessler@, jsg@
2012-08-23 20:20:27 +00:00
sebastia
dfe1ba7054 bump revision, since we now link against libobjc2 2012-08-22 07:17:02 +00:00
jasper
e3fa076a28 Security fix for CVE-2012-3436,
Denial of service (server) using ships on half tiles and landscaping.
2012-08-21 18:01:42 +00:00
rfreeman
0c86728cbf fix build on hppa and ppc, also submitted upstream
okay brad@, ajacotot@
2012-08-21 00:50:27 +00:00
pascal
e051391d3c After feedback from kettenis@, we won't be defining -DPIC on PIE archs per
default.  Garbage collect the patches that dealt with these issues, and use
the builtin define __PIC__ to detect if we're PIE/PIC.

ok naddy@
2012-08-20 11:50:59 +00:00
ajacoutot
057028b194 RCS id cleanup; also add OpenBSD RCS Id where missing... 2012-08-19 22:30:36 +00:00
ajacoutot
7ab36748ae Remove irrelevant $FreeBSD RCS ids. 2012-08-18 12:41:37 +00:00
ajacoutot
b7eab0566c boring morning useless cleanup: remove the FreeBSD RCS tags; it makes
sense for ports Makefile but not really for categories.

ok espie@
2012-08-18 07:25:25 +00:00
jasper
7ec4555a18 Remove these ports, upstream is dead and it's not used by anything anymore.
ok aja@
2012-08-12 17:21:15 +00:00
jasper
4e7f75a0e3 unhook ggz 2012-08-12 17:21:03 +00:00
pascal
e1e0321344 PIE preparations: These ports all have classes etc. that collide with the
"PIC" define that will be used by PIE.  No functional change.

ok naddy@
2012-08-11 22:51:13 +00:00