dcoppa
3a96856ab4
Update to the latest svn snapshots:
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numptyphysics -> 2010/09/16
npcomplete -> 2010/01/24
Kudos to sthen@ for mirroring the distfiles
2012-12-12 14:58:00 +00:00
dcoppa
4db2666d25
I like this more; no binary change
2011-06-29 07:42:02 +00:00
dcoppa
d822adb0fb
__LP64__ is better, as suggested by Brad.
2011-04-08 21:13:59 +00:00
dcoppa
55950238f1
Fix LP64 architectures and remove BROKEN-sparc64
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OK sthen@
2011-04-07 10:09:30 +00:00
dcoppa
cbfe6774cc
Two small things forgotten from previous commit.
2011-01-17 11:39:20 +00:00
dcoppa
369943f752
Do not build the HTTP client code since it's unused and poorly written.
2011-01-14 12:01:18 +00:00
sthen
b977e4e00b
Various patches to improve the game engine and allow all the npcomplete
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levels to work. Some from Erik Hovland via the numptyphysics bug tracker,
some from David Coppa. Port diff from David Coppa (maintainer).
2009-10-22 23:07:54 +00:00
sthen
3b888b3163
add npcomplete extra levels, and a patch to prevent a crash from an
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assert(). from David Coppa with small changes by me.
2009-03-25 11:39:45 +00:00
sthen
4d371b0149
- fix implicit casts, from maintainer
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- remove an attempt to free() static memory.
- better COMMENT
ok David Coppa (maintainer)
2009-01-28 15:14:55 +00:00
sthen
270507b93e
import games/numptyphysics, from maintainer David Coppa with a few
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Makefile simplifications by me.
Harness gravity with your crayon and set about creating blocks,
ramps, levers, pulleys and whatever else you fancy to get the little
red thing to the little yellow thing.
Numpty Physics is a drawing puzzle game in the spirit (and style?)
of Crayon Physics using the same excellent Box2D engine.
2009-01-28 10:12:35 +00:00