Upstream issue: https://github.com/TurningWheel/Barony/issues/580
SDL bisect done by Nam Nguyen to find which SDL change introduced the
texture issue in Barony.
Barony fix sent upstream by Sylvain Becker
https://github.com/TurningWheel/Barony/pull/582
Patches for the port done by Nam Nguyen <namn at berkeley.edu>
thanks everyone for fixing this issue
ok sthen@ brynet@ and maintainer (David Carlier)
Now supports WMA2 audio, for example for the game Unholy Heights
Tested with Unholy Heights, Celeste, Rogue Legacy
Update Notes:
New Features:
Added XMA2 SoundEffect support, for Xbox 360 data
Update to FNA3D 21.04
Update to FAudio 21.04
Fixes:
Fixed support for high-DPI on Wayland
Fixed the Emscripten DllImport names for WASM builds
Design: Add spaces between struct members when generating strings
GamePad: Trigger/Axis-to-Buttons conversion is now done in GamePadState,
not FNAPlatform
SoundEffect: Fix reading content with with no cbSize in the wave format
header
Chiaki is a Free and Open Source Software Client for PlayStation 4 and
PlayStation 5 Remote Play for Linux, FreeBSD, OpenBSD, Android, macOS,
Windows, Nintendo Switch and potentially even more platforms.
Tested over wifi on amd64 against a PS4.
Unfortunately, PS5 support could not be tested.
Based on a port of chiaki 1.2.0 by abieber@ in openbsd-wip.
ok abieber@
There was a typo in the big endian specific code, leading to an undefined
reference at build time. While here, remove trailing whitespaces in DESCR.
OK kmos@ (who also tested on sparc64, thanks!)
BROKEN-powerpc =out of memory when compiling fifePYTHON_wrap.cxx
BROKEN-sparc64 =out of memory when compiling fifePYTHON_wrap.cxx
BROKEN-i386 = out of memory when compiling fifePYTHON_wrap.cxx (not every time but most)
With this the dependency to py-numpy is not required anymore.
OK sthen@
A similar diff to update to 3.3 was sent by Timo Myyra in 2018.
That diff was OK solene@.
Changelog:
21.03.05
Emergency update to FAudio 21.03.05
21.03
New Features:
* Added a .editorconfig, in the hopes that VS/JetBrains will have an easier time matching code style
* Update to FNA3D 21.03
* Update to FAudio 21.03
Fixes:
* Use Unicode.GetString for FACTRendererDetails, works around a BRUTE issue
* XACT data is now loaded to native memory rather than managed, avoids some annoying GC behavior
21.02
New Features:
* Update to FNA3D 21.02
* By default, support for the FNA3D Vulkan pipeline cache is limited to desktop only
* Update to FAudio 21.02
Fixes:
* Visual Studio fixes for AnyCPU and app.config
* Fix for possible graphics spec violations in the VideoPlayer
* Sampler state is now updated when calling SetRenderTargets
* GraphicsDeviceManager device callbacks now pass the GDM as sender, not the GraphicsDevice
Java 11 by default, and remove lwjgl 2 runtime dependency.
Also add a pkg-readme to tell players how to install java 1.8 and lwjgl 2
so they can play older (and especially modded) versions.
OK maintainer
this allows for playing Minecraft 1.13 and later versions, including the most
recent snapshots.
from MAINTAINER
extensive testing by myself, kmos@, pamela@
Moonlight (formerly Limelight) is an open source implementation of
NVIDIA's GameStream protocol. With Moonlight, You can stream your
collection of PC games from your GameStream-compatible PC to any
supported device and play them remotely.
ok rsadowski@
port done by Muhammad Kaisar Arkhan <hi at yukiisbo.red> who
is also the maintainer