game engine.
ok sthen@
julius is an open source re-implementation of the Caesar III game
engine.
In Caesar III, players take on the role of a Roman governor, tasked with
building up a grand Roman city, in which they must ensure their citizens
have their needs met, that their city is safe and profitable, while
meeting various goals set for them and dealing with various disasters,
angry gods and hostile enemies.
While this package and the game engine are open source, one still needs
to provide the original game assets from Caesar III, which is not open
source. You will need to purchase the original game to use this package.
first-person RPG.
Submission from Thomas Frohwein (thfr), who takes MAINTAINER, thanks!
ok sthen@
Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a
2002 first-person role-playing game and dungeon crawler developed by
Arkane Studios.
Arx Fatalis (Latin for "fatal fortress") is set on a world whose sun has
failed, forcing the above-ground creatures to take refuge in
subterranean caverns. The action in Arx Fatalis takes place in one of
these large caves, where inhabitants from all races such as Trolls,
Goblins, Dwarves, Humans, etc. have made their homes on various levels
of the cave. The player awakens inside a prison cell and, after making
his escape, eventually discovers his mission is to subvert and imprison
the God of Destruction, Akbaa, who is trying to manifest itself in Arx.
Barony is a 3D, first-person roguelike. The goal of the game is to descend to
the bottom of a dark dungeon known as the Devil's Bastion and destroy an undead
lich named Baron Herx, who terrorized the peaceful town of Hamlet in life and is
now harboring a curse against the land from beyond the grave. To aid you in your
quest are friendly humans who have been eeking out a rough life within the
dungeon for generations, as well as any friends you can bring with you in real
life: Barony is the first of its kind as a first-person roguelike in that it
fully supports cooperative multiplayer for up to four players.
Port by David Carlier (maintainer)
Ported to OpenBSD by thfr@, bcallah@ and David Carlier
Help from sthen@, danj@, bcallah@, solene@
ok sthen@, danj@, bcallah@