MESS stands for Multi Emulator Super System. It is an emulator for the
hardware of many different games consoles (e.g. Sega, NES, SNES, etc.)
as well as many different old games-oriented home computers (e.g. C64,
C128, ZX80, etc.)
SDLMESS is a port of MESS using the SDL library.
After many submissions and updates by Pierre Riteau (at gmail), thanks!
MAME stands for Multi Arcade Machine Emulator. As the name suggests, it
is a program that emulates the hardware (and low-level firmware) of a
massive variety of arcade machines.
SDLMAME is a port of MAME using the SDL library.
After many submissions and updates by Pierre Riteau (at gmail), thanks!
Xhomer is a machine emulator for the DEC Professional 350 computer,
a PDP-11-based machine that was sold in the early to mid-'80's.
Xhomer is based on the PDP-11 CPU core from the SIMH simulator,
and is written entirely in C.
ok sturm@
several tweaks and improvements, no real functional change
From Giovanni Bechis bigionews(at)snb(dot)it and
Mikaloj Kucharski mikalaj(at)kucharski(dot)name
o use SUBST_CMD
o fix README.OpenBSD
o fix path
o do not hardcode /usr/local
o add @bin markers
From Alexander Hall alexander(at)beard(dot)se
o add non root fd passing sudo instructions
bump PKGNAME
function to ensure that the pcap fd is in non-blocking mode as expected
by the pthread lib. While doing that add plist bin markers and a new
MESSAGE (that came from sthen@)
OK sthen@, dlg@ who forced me into the pain to run a cisco on my X40
o initial work by brad@, polishing by me
o idea for MP detection shellcode from drahn@
for those with MP systems, pay attention to the MESSAGE shellcode example,
and make sure to modify any existing shellcode you may have in
/etc/rc.securelevel lest you try to load a UP lkm on a MP kernel and have
unpleasant consequences.