Commit Graph

7 Commits

Author SHA1 Message Date
espie
04d06f7b44 bump C++ shared libs after typedef changes.
note that all SDL libs link with supc++ (potentially, and thus are affected)
-> don't take a chance, bump.
2006-01-13 23:40:22 +00:00
steven
b6b9bdd871 SHARED_LIBS, USE_LIBTOOL where necessary 2006-01-06 08:36:18 +00:00
naddy
3f04f8f321 SIZE 2005-01-05 16:22:24 +00:00
espie
b060aaf66c WANTLIB markers 2004-11-24 00:11:03 +00:00
espie
f28f2a833d switch to new plist, killing a few install scripts along the way. 2004-09-14 23:43:54 +00:00
jolan
3f56f150be enable speex/flac support, bump pkgname 2004-03-31 03:49:16 +00:00
jolan
04dbbed2f2 import of SDL_sound-1.0.1:
SDL_sound is a library that handles the decoding of several popular
sound file formats, such as .WAV and .MP3.  It is meant to make the
programmer's sound playback tasks simpler.  The programmer gives
SDL_sound a filename, or feeds it data directly from one of many
sources, and then reads the decoded waveform data back at their leisure.
If resource constraints are a concern, SDL_sound can process sound data
in programmer-specified blocks.  Alternately, SDL_sound can decode a
whole sound file and hand back a single pointer to the whole waveform.
SDL_sound can also handle sample rate, audio format, and channel
conversion on-the-fly and behind-the-scenes, if the programmer desires.

WWW: http://icculus.org/SDL_sound/
2003-10-27 03:07:33 +00:00