files were dropped (mostly entry_points.txt) or .egg-info files changed
to directories. Small patches were needed where some other build systems
were calling Python tools to install due to changes in setuptools.
Messy patching needed for games/0ad which bundles a spidermonkey tar of
a specific version and patches it using files in its own distribution.
Been through a bulk on i386, plus I tested a few things separately on
amd64 where fallout from the recent qscintilla update has broken some ports
on !LP64 which was blocking them on i386.
if a port needs 2.x then set MODPY_VERSION=${MODPY_DEFAULT_VERSION_2}.
This commit doesn't change any versions currently used; it may be that
some ports have MODPY_DEFAULT_VERSION_2 but don't require it, those
should be cleaned up in the course of updating ports where possible.
Python module ports providing py3-* packages should still use
FLAVOR=python3 so that we don't have a mixture of dependencies some
using ${MODPY_FLAVOR} and others not.
- relax the unicorn dependency in setup.py for now as it requires 1.0.2rc3 which we don't have just yet.
this effectively unfixes upstream #1115 (Fix gadget caching for ROP objects with multiple ELFs) for us
for the time being; which i think is a fair trade-off to allow us to update pwntools
based on an earlier diff by gonzalo@
Pwntools is a CTF framework and exploit development library. Written in
Python, it is designed for rapid prototyping and development, and
intended to make exploit writing as simple as possible.
NB: Only the 'pwn' script has been installed, all other end-user scripts
are available through 'pwn', e.g. 'pwn checksec'.
OK aja@