cwen
2111fbe45c
openscenegraph: do not build on powerpc
...
It takes 17 hours to build openscenegraph on the macppc bulk cluster, but no
final consumers are built on this arch. Don't waste time building it.
OK kn@, pascal@ (maintainer)
2020-06-24 22:50:41 +00:00
ajacoutot
104be7ea18
Fix WANTLIB after openexr update.
2020-05-14 12:35:30 +00:00
ajacoutot
bc587ab77e
Regen WANTLIB and remove BROKEN.
2019-11-10 16:48:59 +00:00
ajacoutot
f86ba98d4b
Temporarily mark as BROKEN so that I can move with the openexr update.
...
These are currently building (to regen WANTLIB) but they are monsters, I'll
unbreak them within the next 24h.
2019-11-10 15:27:11 +00:00
cwen
d49d9cea9e
openscenegraph: fix narrowing errors on archs where char is unsigned
...
by default (ppc, arm). While here, remove the forced use of C++11 on
ports-gcc archs.
OK pascal@ (maintainer)
2019-07-29 18:17:43 +00:00
sthen
3318ced016
replace simple PERMIT_PACKAGE_CDROM=Yes with PERMIT_PACKAGE=Yes
2019-07-12 20:46:54 +00:00
cwen
3f08afa141
openscenegraph: requires -std=c++11 when built with ports-gcc-4.9
...
Tested successfully on macppc.
OK pascal@ (MAINTAINER)
2019-03-10 20:37:33 +00:00
cwen
6309a2bb3b
qt5.port.mk: change COMPILER
...
Move it to "base-clang ports-gcc" and bump REVISION accordingly.
This unbreaks Qt5-related binaries runtime on macppc.
OK sthen@
2019-03-08 20:00:39 +00:00
sthen
bb2b4e7c04
Add LIB_DEPENDS on devel/sdl. Missed previously as it was pulled in by
...
FFmpeg, but openscenegraph uses it itself, and the dep will go away with
new FFmpeg. From Brad.
2019-02-21 22:34:56 +00:00
pascal
547ec7c69e
Update to 3.4.1; switch to Qt5 and enable GDAL module.
...
requested by/ok landry@
2017-11-09 16:36:22 +00:00
sthen
5e964ab0df
bump LIBCXX/LIBECXX/COMPILER_LIBCXX ports.
2017-07-26 22:45:14 +00:00
espie
8ac47fd9c6
use COMPILER_LIBCXX where applicable
2017-07-16 19:18:47 +00:00
ajacoutot
1a68330f3d
Don't pick up libvncserver.
...
While here, drop gettext module and regen WANTLIB.
2017-06-29 09:35:45 +00:00
sthen
bcbf44ab87
use LIBCXX
2017-04-10 11:46:18 +00:00
pascal
b01174ae9b
Update my mail address.
2016-05-07 12:40:56 +00:00
naddy
42bc647e80
remove SHARED_ONLY from ports that only use modules that neither set nor
...
read this variable
2016-03-18 23:12:15 +00:00
pascal
0a71e57cc6
Forgotten to remove patch; thx naddy@
2015-09-23 14:34:47 +00:00
pascal
e49253d7f9
Update to OSG 3.4.0.
2015-09-22 18:49:15 +00:00
pascal
a5b34928d0
limit PORTROACH to even minor releases. looks good to jasper@
2015-04-10 19:27:41 +00:00
sthen
72f8811f16
handle giflib api change, reported by naddy
2015-03-28 16:06:48 +00:00
pascal
e728b792af
update to osg 3.2.1
2015-03-17 17:16:47 +00:00
zhuk
9ed4be6c19
Avoid openscenegraph picking up Qt5 and leave mark it could be used.
...
okay sthen@
2014-12-19 22:16:33 +00:00
ajacoutot
703fb644d7
No need for default CMAKE_BUILD_TYPE.
2014-11-07 10:40:05 +00:00
dcoppa
3f0cd2b4d2
Fix build with newer FreeType for cmake-based ports
...
OK naddy@, landry@
2014-01-10 14:47:09 +00:00
espie
a894ef9ecc
prevent hidden dependency on xine to make the build fail
2013-12-14 17:17:13 +00:00
pascal
250a4bb3d2
Prevent geo/gdal from being picked up; noticed by naddy@
2013-11-28 16:54:25 +00:00
pascal
50e527d2ba
Import graphics/openscenegraph, ok landry@, "reads ok" sthen@
...
The OpenSceneGraph is an open source high performance 3D graphics
toolkit, used by application developers in fields such as visual
simulation, games, virtual reality, scientific visualization and
modelling. Written entirely in Standard C++ and OpenGL it runs on all
Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD
operating systems. The OpenSceneGraph is now well established as the
world leading scene graph technology, used widely in the vis-sim, space,
scientific, oil-gas, games and virtual reality industries.
2013-11-24 21:58:24 +00:00