thfr
8c382fdd17
fix build with sdl2 2.24.1
2022-10-18 00:46:43 +00:00
naddy
9433d2a35f
drop RCS Ids
2022-03-11 19:04:03 +00:00
sthen
7cb1984d5f
use FIX_CRLF_FILES, this is so much neater I can't believe we didn't
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do it before!
2021-02-25 22:26:01 +00:00
bcallah
4ce5acd801
Update to devilutionx-1.1.0
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Changelog: https://github.com/diasurgical/devilutionX/releases/tag/1.1.0
ok solene@
2020-10-28 16:16:17 +00:00
bcallah
74fec2060e
Don't do LTO. Fixes linker errors with clang-10.
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While here, un-workaround a workaround that was causing needless warnings.
ok brynet@
2020-07-31 23:09:46 +00:00
bcallah
5c6e6851f6
Update to devilutionx-1.0.1
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Changelog: https://github.com/diasurgical/devilutionX/releases/tag/1.0.1
2020-03-16 23:50:28 +00:00
bcallah
1b139bb7e8
Update to devilutionx-1.0.0
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Changelog: https://github.com/diasurgical/devilutionX/releases/tag/1.0.0
ok cwen@
2020-01-01 18:52:50 +00:00
bcallah
73ef03656a
Update devilutionx to a bit past the 0.5.0 release so that we can benefit
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from all the OpenBSD support being upstreamed.
Note that previous saved games may no longer work.
ok brynet@
2019-11-09 22:35:19 +00:00
bcallah
c7b912d452
DevilutionX is C++14; set COMPILER appropriately. From sparc64 bulk logs.
2019-09-22 14:35:18 +00:00
bcallah
a087e88e47
Update to a newer checkout of devilutionx. This one has fixed support for
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TCP multiplayer (among additional updates).
From Nam Nguyen, who did the multiplayer fixing work for upstream.
ok brynet@
2019-09-18 13:32:16 +00:00
bcallah
3dd78b1ce2
Import games/devilutionx, an open source engine recreation for the Diablo 1
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game.
Joint effort by me, thfr@, and brynet@
ok solene@
DevilutionX is an open source recreation of the game engine used in
Diablo I, an action role-playing game by Blizzard Entertainment.
While this package and the game engine are open source, one still needs
to provide the original game assets from Diablo I, which is not open
source. You will need to purchase the original game to use this package.
2019-07-19 13:42:33 +00:00