Changes:
- When tuning text options at run time like the password the server
would crash. This has now been fixed.
- Clients now support the firewall patch.
For this the client has two new options: -clientPortStart and -clientPortEnd.
- A new server option -passwordFileName gives the path to a file which
only contains a definition for the server password. The advantage
of this is that you can set the file permissions so that others
cannot read its contents.
- Fix -blockFrictionVisible (didn't work)
- Ben Armstrong fixed a bug where ball ownership for all connected balls
would be reset whenever a player would leave.
--
The game is set in Moria and the goal is to kill off the balrog.
Apart from this, the game is almost completely based on Dungeons &
Dragons. The game is a true classic and every true gamer should
have played it.
It was originally written by Robert Alan Koeneke with some help
from Jimmy Wayne Todd. Further development of the game has almost
ceased, but The Pits of Angband, which is based on its code, is
still very much in development.
WWW: http://www-math.bgsu.edu/~grabine/moria.html
Brief Changelog:
- New map generator which generates much better maps (wildmap).
- Fixed problem with mouse if client stopped receiving frames.
- Added button to the welcome screen with which you can ping all
the servers and sort them correctly.
- Added -serverHost to the server to manually specify the hostname and
IP address of the server if the machine has more than one net interface.
- Various other fixes concerning other Operating Systems.
from maintainer
Submitted by Felix Kronlage <fkr@grummel.net>.
Moon-buggy is a simple character graphics game, where you drive some
kind of car across the moon's surface. Unfortunately there are
dangerous craters there. Fortunately your car can jump over them!