phessler
95d0ad8df1
Update to a re-rolled zip file that includes all of the updated graphics
...
and hi-res information.
@pkgpath and @conflicts hints and reminders from espie@ and jasper@
2012-07-13 16:54:33 +00:00
phessler
713e4c6263
use a mirror site that actually has the files
2012-07-13 13:18:12 +00:00
phessler
45da43d3b2
Update the Marathon scenario to the 20120514 version.
...
This removes the Pathways Into Darkness half-level opening and restores
the original level behavior.
2012-07-13 12:31:31 +00:00
phessler
c1628f7db3
Update AlephOne to 1.0.2
...
Amongst other features and improvements, the visual effects were highly
improved.
OK edd@
2012-07-13 11:59:14 +00:00
sthen
2d21dc65fe
zap quotes in PERMIT_*
2012-06-09 11:26:02 +00:00
dcoppa
186287e5eb
devel/boost is a build only dependency.
...
Ok phessler@ (maintainer)
2012-04-22 16:52:18 +00:00
phessler
b7b2fc4a8a
Erm, I misunderstook an rc release for an actual release.
...
This time, update to the true 1.0 release.
Full release notes available at
http://source.bungie.org/release-notes/20111201.html
OK sthen@
2012-01-27 21:35:24 +00:00
phessler
bef8781387
Update to alephone 1.0!
...
OK ajacoutot@
while here, sneak in a fix so the internal version string also says "1.0"
2011-11-16 15:10:55 +00:00
espie
999b4db39c
normalize pkgpath
2011-09-16 09:48:08 +00:00
naddy
eed7c62887
Fix build with png-1.5.
...
All fixes by yours truly.
2011-07-08 20:38:00 +00:00
jasper
85a6156975
- use REVISION instead of a patch-level
...
from mikolaj kucharski, with a tweak by me in qt3-sqlite3-plugin
2010-12-05 18:24:33 +00:00
espie
6e2d69ab88
new depends
2010-11-16 11:23:25 +00:00
ajacoutot
ff07e285bc
Remove USE_X11.
2010-10-24 20:58:58 +00:00
phessler
dc237e8ddb
update to alephone 0.23.2
...
Major highlights for this release include an entirely new modern 3D
renderer option, a plugins system, PNG screenshots, Lua API
improvements, and bug fixes.
2010-10-23 12:59:19 +00:00
espie
68505ea57d
USE_GROFF=Yes
2010-10-18 18:00:15 +00:00
espie
b2542ec1c5
there's no shared library in boost that's used for this, bump pkgname
2010-07-06 15:32:44 +00:00
ajacoutot
5985d2ef24
Consistency: remove the 1, 2 or even 3 empty blank lines.
...
sthen@ agrees
2010-04-15 14:11:01 +00:00
robert
a7db849eff
the mono module handles some dependencies now, so remove the ones that
...
are not needed anymore and bump pkgname everywhere
2010-04-05 10:52:50 +00:00
espie
100f0c7870
SUBDIR += is wrong: it means the makefile will pick up SUBDIR from env, thus
...
breaking cd /usr/ports && SUBDIR=some/path make something for
category makefiles. While there, also put spaces around += uniformously.
okay naddy@, jasper@
2010-02-01 17:00:12 +00:00
phessler
3acc55216f
update to 0.22.1, a bugfix release. details are at
...
http://voxel.dl.sourceforge.net/project/marathon/Aleph%20One/2009-10-15/AlephOne-20091015.html
while here, install the man-page
2009-10-16 09:14:18 +00:00
phessler
06875112c9
some fixes, pointed out by aja@. danke!
2009-10-14 16:48:19 +00:00
phessler
822cfcc79a
add weland
2009-10-14 14:35:08 +00:00
phessler
13996b37fe
open source (mono) map editor for alephone.
...
tested and OK by edd@
2009-10-14 14:34:33 +00:00
phessler
848d5d29da
update to 0.22.
...
still network compatible with 0.21.2
network matches tested with edd@
2009-10-13 21:48:10 +00:00
phessler
66f27e238f
+evil +red
2009-05-18 06:05:02 +00:00
phessler
6721b8f94f
Marathon RED is a single-player scenario set in a dark alternate version
...
of the Marathon universe. It was created by Ian McConville, who also
built most of the game's graphics and environments. Additional credits
and acknowledgements are included in the game's main menu.
OK merdely@
2009-05-18 06:03:57 +00:00
phessler
5072419062
Marathon EVIL is a scenario for Marathon Infinity, originally released
...
in 1997. It features 17 new solo levels; 22 new network maps; and new
enemies, sounds, textures and weapons. A chief difficulty is the low
amounts of ammunition available, resulting in a greater reliance on
melee weapons, such as fists or staff.
OK merdely@
2009-05-18 06:02:45 +00:00
phessler
a1b78dbd64
Update to 0.21.2
...
* Added support for custom window sizes (by editing prefs file)
* Fixed assertion failures when changing levels in net games
* Restore the previously selected map when finishing a net game
* Restore support for UTF-8 prefs / MML (while preserving compatibility
with broken Rubicon MML)
* Added a VSync checkbox in OpenGL
Also, fix dependency on vorbis, so ogg music plays correctly.
comments and OK by merdely@
2009-05-18 05:59:23 +00:00
phessler
292fa103c8
Add pdf manuals for the Marathon series.
...
While here, fix marathoninfinity -hires depend on -main.
OK merdely@ jasper@
2009-05-18 05:56:03 +00:00
martynas
6d8d761499
- remove workaround for log2. ok maintainer phessler@
2008-09-10 17:21:48 +00:00
martynas
03954f0126
libm now has exp2. ok sthen@
2008-07-25 20:44:23 +00:00
phessler
f509b71c9a
updated themes (thats good), but sadly the same upstream name as the
...
old one (thats bad)
pointed out by James Turner (thanks!)
"if it works, commit" merdely@
2008-07-13 01:08:35 +00:00
phessler
e7de490050
remove commented out section of an old do-install
...
requested and ok merdeley
2008-07-09 23:50:23 +00:00
phessler
e57a795715
clarify license, and fix WANTLIB/LIB_DEPENDS
...
requested and ok ajacoutot
ok merdely
2008-07-09 23:48:45 +00:00
phessler
8b2afd99af
Aleph One is a game engine currently in development by the Open Source
...
community. It is based on the source code of Marathon 2: Durandal, a
game created by Bungie Software in 1995. Since Bungie released the
source code, Aleph One has matured to include a variety of new features
and improvements.
ok merdely
2008-07-09 16:56:43 +00:00