Commit Graph

8 Commits

Author SHA1 Message Date
thfr
b2e8fb0510 fix dolphin on many platforms by disabling unneeded LLVM integration
- move to commit from June 2019 because gamepad interface breaks
  afterwards.
- remove dependency on pulseaudio (highly requested); use cubeb audio
  backend now
- enable unit tests - thanks Nam! All tests pass.
- rename the bundled SoundTouch header to avoid conflict with installed
  SoundTouch
- add a README that specifies the (very high) datasize requirements.

Based on a diff by Nam Nguyen who did most of the heavy lifting here.

Passes portcheck, make port-lib-depends-check, and runs a test Gamecube
ROM without issues.
2020-03-08 02:15:51 +00:00
sthen
484cf3de0c replace simple PERMIT_PACKAGE_CDROM=Yes with PERMIT_PACKAGE=Yes 2019-07-12 20:45:45 +00:00
naddy
ebf751b927 Update gettext to 0.20.1.
Follow the upstream recommendations for packagers and switch to
multi-packages:
devel/gettext       -> devel/gettext,-runtime
devel/gettext-tools -> devel/gettext,-tools
(new)                  devel/gettext,-textstyle
2019-05-20 22:15:00 +00:00
bket
b5ab658f28 Bump REVISION due to pkgpath change in net/miniupnp/miniupnpc. 2019-03-11 04:11:57 +00:00
thfr
5c1b359e87 bulk-update maintainer email, reminded of need to bump & ok phessler@ 2019-01-06 21:26:02 +00:00
sthen
25f0e460f2 Add COMPILER lines to c++ ports which currently use the default. Adjust
some existing COMPILER lines with arch restrictions etc. In the usual
case this is now using "COMPILER = base-clang ports-gcc base-gcc" on
ports with c++ libraries in WANTLIB.

This is basically intended to be a noop on architectures using clang
as the system compiler, but help with other architectures where we
currently have many ports knocked out due to building with an unsuitable
compiler -

- some ports require c++11/newer so the GCC version in base that is used
on these archirtectures is too old.

- some ports have conflicts where an executable is built with one compiler
(e.g. gcc from base) but a library dependency is built with a different
one (e.g. gcc from ports), resulted in mixing incompatible libraries in the
same address space.

devel/gmp is intentionally skipped as it's on the path to building gcc -
the c++ library there is unused in ports (and not built by default upstream)
so intending to disable building gmpcxx in a future commit.
2018-10-24 14:27:57 +00:00
thfr
e3bfc620e0 Update dolphin to 5.0.0.20180901 and add missing BDEP+RDEP on
devel/llvm, noticed by aja@ during bulk build. Tested by me and Charlene
Wendling, valuable input on handling dep on llvm by bcallah@, ok aja@
2018-09-02 16:41:40 +00:00
thfr
22978ccf3e import ports/emulators/dolphin, ok bentley@
Dolphin is an emulator for two recent Nintendo video game consoles: the
GameCube and the Wii. It allows PC gamers to enjoy games for these two
consoles in full HD (1080p) with several enhancements: compatibility with
all PC controllers, turbo speed, networked multiplayer, and even more.
2018-07-22 16:54:48 +00:00