Commit Graph

1656 Commits

Author SHA1 Message Date
ajacoutot
2b698479e8 +vitetris 2008-09-22 12:44:00 +00:00
ajacoutot
2345897372 Import vitetris-0.51
vitetris is a terminal-based Tetris clone by Victor Nilsson. Gameplay is
much like the early Tetris games by Nintendo. Features include:

 -Configurable keys
 -Highscore table
 -Two-player mode with garbage
 -Network play


from MAINTAINER Ryan Freeman with several tweaks
input from sthen@ who kicked my ass at network game
ok sthen@
2008-09-22 12:43:31 +00:00
martynas
c21eea9522 - use ieee fp math
spotted&tested&ok naddy@
2008-09-11 21:45:43 +00:00
martynas
6d8d761499 - remove workaround for log2. ok maintainer phessler@ 2008-09-10 17:21:48 +00:00
ajacoutot
ecad5dc344 - add forgotten patches from last commit 2008-09-07 07:54:57 +00:00
ajacoutot
d5e714bad1 - update to rocksndiamonds-3.2.4
ok landry@
2008-09-07 07:54:04 +00:00
ajacoutot
2ec27ee948 - update to tmw-0.0.26
tested on i386, amd64, macppc

from Jonathan Armani, MAINTAINER
2008-08-31 17:32:22 +00:00
kili
a85ae0c61a Remove this. It claims to be GPL, but in truth it contains files the
author "found on the web", and he's not going to fix this.

"Yes" naddy
2008-08-25 20:52:47 +00:00
ajacoutot
e5a02945a1 - s/-lpthread/-pthread 2008-08-25 09:19:39 +00:00
ajacoutot
f1d09b1cb8 - bugfix update to mnemosyne-1.1.1 2008-08-23 21:23:47 +00:00
jasper
3a3e1d5e2e Remove dead cruft that's one of the few ports keeping x11/gnome/libs
and other old gtk1 stuff alive.

nobody even tried to convince me to keep this;
bomberclone or xbomber may be a good alternative though.

"go ahead" ajacoutot@ laurent@
2008-08-23 16:01:28 +00:00
ajacoutot
0b7d92ed0b +tmw 2008-08-22 11:43:35 +00:00
ajacoutot
1a7cbfdcc5 Import tmw-0.0.25 (aka The Mana World)
The Mana World (TMW) is a serious effort to create an innovative free
and open source MMORPG. TMW uses 2D graphics and aims to create a large
and diverse interactive world.

Beware, this will increase your slackiness...

port reworked from scratch from an original submission by
Jonathan Armani <dbd@asystant.net>, MAINTAINER
2008-08-22 11:41:50 +00:00
espie
4c82834ce2 fix master_sites 2008-08-20 00:06:02 +00:00
ajacoutot
7838b1b715 - mnemosyne 1.1
More features were added for plugin writers. Many scheduler improvements
were made.
2008-07-28 08:27:32 +00:00
martynas
cd16401cd6 there are proper isnan, isinf, NAN definitions, so this will just
work.  ok sthen@
2008-07-25 20:52:50 +00:00
martynas
03954f0126 libm now has exp2. ok sthen@ 2008-07-25 20:44:23 +00:00
phessler
f509b71c9a updated themes (thats good), but sadly the same upstream name as the
old one (thats bad)

pointed out by James Turner (thanks!)
"if it works, commit" merdely@
2008-07-13 01:08:35 +00:00
ajacoutot
ccfe4d6c01 - update to version 1.0.2
some minor feature enhancements and new translations
2008-07-10 18:52:27 +00:00
phessler
e7de490050 remove commented out section of an old do-install
requested and ok merdeley
2008-07-09 23:50:23 +00:00
phessler
e57a795715 clarify license, and fix WANTLIB/LIB_DEPENDS
requested and ok ajacoutot
ok merdely
2008-07-09 23:48:45 +00:00
phessler
43118b6200 alephone 2008-07-09 16:58:57 +00:00
phessler
8b2afd99af Aleph One is a game engine currently in development by the Open Source
community. It is based on the source code of Marathon 2: Durandal, a 
game created by Bungie Software in 1995. Since Bungie released the 
source code, Aleph One has matured to include a variety of new features 
and improvements. 

ok merdely
2008-07-09 16:56:43 +00:00
jdixon
b0346f4ff2 +csmash 2008-07-06 20:46:19 +00:00
jdixon
a63eb5aa25 Cannon Smash is a 3D table tennis game. The goal of the project is
to provide a computer game rendition of table tennis that allows the 
use of various strategies available in the real game.

Adapted from the FreeBSD port.

Input from okan, martynas, landry, ajacoutot
Tested by many
ok landry@ ajacoutot@
2008-07-06 20:43:20 +00:00
jakemsr
d357eb8343 oops, forgot to add this one 2008-06-28 02:54:30 +00:00
jakemsr
147b8f032b - fix oss audio output by making sure block_size is a power
of two.
- drop the snd_solaris module, it's brojen and seemingly unmaintained
  by upstream.  if the default oss output doesn't work, sdl should
  work ok.
- regenerated PLIST brings in @bin marker

ok, reminder jdixon@, claudio@ (MAINTAINER)
2008-06-28 02:50:59 +00:00
ajacoutot
665fa2d8bc - don't run scrollkeeper-update on fake stage, let @exec handle this
spotted by naddy@
- regen PLIST while here
2008-06-22 21:28:14 +00:00
mk
af1a4bc72c Update to 0.6.1.
ok landry
2008-06-19 20:40:04 +00:00
ajacoutot
e07d3338bd - remove MAINTAINER as per his request 2008-06-15 01:51:11 +00:00
sthen
b29b83d776 sync wantlib and bump packages. ok ajacoutot 2008-06-15 00:04:49 +00:00
eric
6fed52b52d - use zope.interface as required by new twisted (8.x)
- fix gui images path

tweaks and ok ajacoutot@
2008-06-14 06:17:14 +00:00
ajacoutot
c1932f157a - NOT_FOR_ARCHS -> BROKEN
no change, but it makes more sense: when bored people grep for BROKEN
they have a chance to find this

ok robert@
2008-06-12 22:10:38 +00:00
naddy
4edeb6ee70 autotools pull in some macros shipped with gettext 0.17 that require
at least autoconf 2.54
2008-06-12 17:06:45 +00:00
landry
baf2d01a74 Update a cherry-picked patch from ustream svn to finally fix nicely
https://gna.org/bugs/?11751

ok ajacoutot@
2008-06-08 16:10:40 +00:00
phessler
f929ca0303 - Consistantly use lowercase in paths
- add '/' to make MASTER_SITES easier to read
- simplify LIB_DEPENDS/WANTLIB

pointed out and ok ajacoutot@
ok okan@ merdely@
2008-06-04 16:23:33 +00:00
phessler
695170e33a + maelstrom 2008-06-04 06:52:46 +00:00
phessler
25fcf11bee Maelstrom is a port of the original shareware game for the Macintosh.
It is a fast-action, high resolution (640x480) asteroids-like game,
with detailed graphics and original sounds.

lots of feedback / ok merdely@
2008-06-04 06:50:20 +00:00
ajacoutot
1636766bb4 - use textproc/intltool module instead of bundled intltool 2008-06-03 10:54:04 +00:00
ajacoutot
710f19fd59 - fix building on an empty box
spotted by sturm@
- regen PLIST while here
2008-06-03 07:41:58 +00:00
ajacoutot
a9f1bfd52f - use intltool MODULE instead of BUILD_DEPENDS on ::textproc/intltool
no binary change
- while here, add GPL license version where missing
2008-06-03 06:59:25 +00:00
ajacoutot
7518615467 - fix PKGNAME
spotted by Stephan F Andre <andres at msu dot edu>, thanks!
2008-06-01 13:29:48 +00:00
ajacoutot
1c8db4bc39 - this port has a maintainer now:
Mikko Tolmunen <oskari at sefirosu dot org>, thanks!
2008-05-30 19:43:06 +00:00
landry
05f00f6726 Backport a patch from svn r4546 to fix a crash when sound device is busy,
cf https://gna.org/bugs/index.php?11754

ok ajacoutot@
2008-05-30 11:40:24 +00:00
naddy
d0768598fe fix build after libiconv 1.12 update; ok ajacoutot@ 2008-05-28 20:05:14 +00:00
landry
1a513b2c61 Update to wormux 0.8, this release adds network play feature.
Rework the way we deal with #define NAN, discussed with upstream.
patch-src_tool_math_tools_h and patch-src_network_network_cpp are already
integrated upstream, and a bug has been reported to integrate
patch-src_map_tileitem_cpp.

ok ajacoutot@
2008-05-28 18:44:32 +00:00
ajacoutot
78b73ecee7 - make help available by adding MODGNOME_HELP_FILES / ::x11/gnome/yelp
to RUN_DEPENDS

"mkay" jasper@
2008-05-26 16:29:26 +00:00
ajacoutot
077d878184 - update to version 0.6.2
from Mikko Tolmunen <oskari at sefirosu dot org>, with some tweaks
2008-05-26 10:39:49 +00:00
jsg
8cb422c269 enable for amd64, tested by oga@ 2008-05-25 03:43:06 +00:00
jsg
8879afdc8c Enable building of GLX and SDLGL renderers.
ok oga@, claudio@ (maintainer)
2008-05-25 02:54:58 +00:00