fgsch
4b3d575b5a
Update to sdlmame 0.148.
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With help and comments from dcoppa@ and benoit@.
Please note this requires a kernel with the MAXTSIZ bump committed earlier.
2013-01-31 22:27:36 +00:00
jsg
b7866836c7
update to 0.145u3
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ok fgsch@
2012-03-04 01:46:41 +00:00
fgsch
aef7d40637
Update to sdlmame 0.144.
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with input from sthen@. previous updates tested by edd@.
2011-11-27 12:42:28 +00:00
ajacoutot
a299e47ff1
Make it compile with newer gtk+2.
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spotted by landry@'s toy
2010-10-01 07:27:23 +00:00
espie
e4ca716cf8
GLU has some unsafe prototypes. Either that or -isystem /usr/X11R6/include...
2010-05-23 09:19:45 +00:00
jasper
eb40e8c90e
- unbreak with recent gtk+2 update
2010-04-24 13:54:32 +00:00
landry
f25ba246ae
Update to sdlmame 0.132, from MAINTAINER Pierre Riteau. Patches merged
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upstream.
2009-07-19 11:28:17 +00:00
landry
0bd408a5cb
Import sdlmame 0.130 :
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MAME stands for Multi Arcade Machine Emulator. As the name suggests, it
is a program that emulates the hardware (and low-level firmware) of a
massive variety of arcade machines.
SDLMAME is a port of MAME using the SDL library.
After many submissions and updates by Pierre Riteau (at gmail), thanks!
2009-03-17 19:55:09 +00:00