Commit Graph

1829 Commits

Author SHA1 Message Date
espie
ce55aa945e very minor update 2009-09-30 08:28:08 +00:00
ajacoutot
7aa1d0aaad Fix dependencies after gstreamer-plugins-* merge.
looks good to landry@, ok jasper@
2009-09-28 18:32:02 +00:00
jasper
26a97c50ba - update xmoto to 0.5.2
from jonathan armani (MAINTAINER)
2009-09-27 17:20:57 +00:00
jasper
a24b18c60e - take maintainership of libffi, and drop it of two others. any takers? 2009-09-25 15:59:15 +00:00
espie
eff07bb8be update: patches integrated.
new features:
- can play with any option combination (finally, extensions without conquest
and objectives)
- more readable UI.
2009-09-20 13:56:54 +00:00
jasper
20696471fe remove marc balmer as maintainer of all of his ports, to take away the
illusion marc still maintains them. as requested by himself.
2009-09-15 17:37:21 +00:00
jasper
2e6da560dc - move distfiles to another site 2009-09-10 22:12:55 +00:00
espie
211ea50237 +rftg 2009-09-08 20:46:27 +00:00
espie
5c36d18eb0 Race for the galaxy, a card game with AI 2009-09-08 20:45:04 +00:00
sthen
192f13f1bf Update bzflag to 2.0.12; from Brad with some tweaks from ajacoutot
and myself. Amongst other things, this fixes some 64-bit issues.
ok ajacoutot@
2009-09-02 08:52:22 +00:00
sthen
8be8b697a1 Update MASTER_SITES 2009-08-30 20:45:23 +00:00
sthen
5815152193 update Gargoyle to 20090825 (bug fixes, new features, and some
license cleanup). enable distfiles/packages for ftp; some parts
are noncommercial only so not for cdrom.
2009-08-28 01:02:20 +00:00
sthen
7417965e63 - upstream MASTER_SITES is unreachable; mirror it
- add license marker
- regen PLIST, remove unnecessary WANTLIB, bump
2009-08-26 00:15:26 +00:00
sthen
7ea342872c avoid a cyclic dependency found by Kili. ok ajacoutot@ kili@ 2009-08-20 21:20:13 +00:00
jolan
cf3c42dc80 provide non-MASTER_SITE_BACKUP mirror 2009-08-19 01:34:45 +00:00
jolan
ba61da7354 update to 0.1.0 2009-08-19 01:24:57 +00:00
ajacoutot
bfdf026dc7 Add the -server subpackage as a run dependency of the -main one.
This way, the frozen-bubble client works out-of-the-box for LAN games
(the client auto starts the server if it cannot find one on the local
net).

James Wright (maintainer) is ok with it.
ok sthen@
2009-08-16 12:29:21 +00:00
rui
21e86d16c8 Stop lying, drop maintainership and bump. 2009-08-15 23:46:40 +00:00
naddy
c7aea09340 typo in variable name 2009-08-12 22:17:42 +00:00
kili
8fc6287292 WANTLIB changes after xcb addition and bump. 2009-08-10 06:29:51 +00:00
sthen
15da7d3723 Use python.port.mk and MODPY_BIN, fixing build with MODPY_VERSION=2.6.
Bump not needed, this doesn't make it into the package. ok simon@
2009-08-08 08:01:58 +00:00
sthen
138e1a9486 there was no path to reach vorbis,vorbisenc (listed in WANTLIB) via
a dependency so building on a clean machine failed; move them to LIB_DEPENDS
and bump PKGNAME. ok jsg@
2009-08-07 13:01:52 +00:00
sthen
130f32b2d5 At his request, remove Antti Harri as maintainer for these ports.
PKGNAMEs bumped.
2009-08-03 16:57:43 +00:00
jasper
0a7f16d03e - add xmoto 2009-08-03 14:17:54 +00:00
jasper
cbc0bceedc import xmoto 0.5.1
X-Moto is a challenging 2D motocross platform game, where physics plays
an all important role in the gameplay. You need to control your bike to
its limits, if you want to have a chance to finish the most difficult
challenges.

original port by jonathan armani, with tweaks by me
2009-08-03 14:16:26 +00:00
ajacoutot
7a63b6b91a Update to tmw-0.0.29.1.
from Jonathan Armani (maintainer), thanks!
2009-08-03 11:48:56 +00:00
steven
385b0aba26 homepage changed 2009-07-26 19:54:10 +00:00
naddy
061f6b687f force use of "mkdir -p" over "install-sh -d", because the latter errors out
if the directory already exists
2009-07-26 18:43:18 +00:00
landry
0c1feaee00 Update to wormux 0.8.4, this release fixes various bugs, updates
some translations and sounds, and most of all adds a dedicated
network game server. See website for hints on how to use/configure it.
Remove now unneeded build_dep on automake-1.9.
2009-07-21 19:16:49 +00:00
sthen
24ff2ad5ac add missing } in PLIST, bump. 2009-07-19 21:39:21 +00:00
sthen
0b83a1f77b sync WANTLIB, bump PKGNAME.
(found some Ms in my tree after naddy's lib-depends-check run).
2009-06-28 21:46:38 +00:00
sthen
33b44f5314 updated MASTER_SITES, requested by site maintainer. 2009-06-23 00:20:08 +00:00
martynas
f5f01e75d1 don't preserve permissions from shared data files, since we want
local files be writable.  fixes crash in single player & level edit
ok maintainer James Wright.  ruined productivity for aja@ & sthen@.
2009-06-18 12:54:28 +00:00
sthen
d8b837245b sync wantlib, bump 2009-06-18 01:07:52 +00:00
sthen
dabb555265 sync wantlib, bump 2009-06-17 01:53:32 +00:00
ajacoutot
7b4d594f00 Tweak after recent gconf2 MODULE change. 2009-06-11 18:26:44 +00:00
ajacoutot
726683d492 Bump after recent gconf2 MODULE changes.
"yep, bumps are cheap" kili@
2009-06-08 16:58:15 +00:00
ajacoutot
49bc9d04b5 Convert to using the new gconf2.port.mk module.
ok jasper@
2009-06-07 05:30:09 +00:00
ajacoutot
39e2b0e24f - sanitise dependencies...
... sadly, this port core dumped on me :(
2009-06-06 03:23:21 +00:00
jasper
6cfb8538c6 - better MESSAGE 2009-06-05 22:38:04 +00:00
phessler
7c9146a164 +doomdata 2009-06-05 22:32:24 +00:00
phessler
35577d8da6 WAD files for DOOM I. You need an official copy of DOOM to play these
plus an installed version of a Doom clone (such as
games/chocolate-doom and/or games/prboom).

WAD files for DOOM II. You need an official copy of DOOM II to play
these plus an installed version of a Doom clone (such as
games/chocolate-doom and/or games/prboom).

This is the shareware WAD file for DOOM I, consisting of the first
episode "Knee-Deep in the Dead" of the full Doom game. This datafile
can be used with games/chocolate-doom and/or games/prboom.

from MAINTAINER Paul de Weerd

"please commit" jasper
2009-06-05 22:31:44 +00:00
phessler
36dadfc4ee add chocolate-doom, this time to the correct repository
reminded by jasper, and 2x by merdeley
2009-06-05 22:29:40 +00:00
jasper
605d714eb5 - misc. tweaks (no package changes)
ok phessler@
2009-06-05 22:27:29 +00:00
phessler
1b6f073be1 Chocolate Doom is a portable branch of the classic doom.exe experience
from the days of DOS. The author, Simon Howard, has worked to insure 
Chocolate Doom, which is nothing more than a directly modified version
of the released iD Software source code, has zero changes that affect
gameplay, look, or feel, and also re-created a DOS-like setup program to
configure the game much like the original setup.exe.

from MAINTAINER Ryan Freeman
2009-06-05 21:58:43 +00:00
sthen
1cc94583b6 +frozen-bubble 2009-06-02 22:08:36 +00:00
sthen
d263920cb1 import frozen-bubble from maintainer James Wright. it has a couple of
small issues but works well enough, they can be fixed in-tree.

An amazingly cute game of popping bubbles.  Full-featured, colorful
animated penguin eye candy, 100 levels of 1p game, hours and hours of
2p game, a level-editor, 3 professional quality 20-channels musics, 15
stereo sound effects, 7 unique graphical transition effects.
2009-06-02 22:07:24 +00:00
jasper
2ae0356160 - update tmw to 0.0.29
from jonathan armani (MAINTAINER)
2009-05-31 00:19:22 +00:00
jsg
419cb12917 update to 0.13.1 2009-05-21 13:27:44 +00:00
jsg
bf18aa27a3 Update to 0.13.0 2009-05-21 12:52:57 +00:00