Commit Graph

7 Commits

Author SHA1 Message Date
espie
6ad2640218 new plists 2004-09-15 00:46:07 +00:00
naddy
2276d3b230 remove WWW lines 2003-12-15 21:42:08 +00:00
pvalchev
2cab13d8bc nitpicks/spelling fixes/wording improvements from Nick Nauwelaerts <nick@nauwelaerts.net> 2003-06-18 21:43:40 +00:00
david
3e6f238637 remove double word stuttering
ok pvalchev@ brad@
2003-02-26 02:57:55 +00:00
pvalchev
caa8ddabbe "the the", "of of"; from David Krause 2003-02-24 06:50:05 +00:00
lebel
d001029af7 fix the last sentence to something that make more sense; pvalchev@ 2001-07-18 16:32:55 +00:00
lebel
1fe4bc5fbf initial import of sdlroids-1.3.4:
--
SDLRoids is essentially an Asteroids clone, but with a few extra
features, and some nice game physics. It is based of xhyperoid,
which is a UNIX port of the 16-bit Windows game Hyperoid. Major
changes from xhyperoid are that it's using SDL for sound and graphics,
has a couple of extra powerups and and that the shield behaves
differently.

The game can either run in windowed mode or in fullscreen mode. You
can (usually) switch between them during play by pressing Alt-Enter.

The play area (apart from the score/lives/etc. display) is square
and centred, just like in the the original Hyperoid did. This might
not might not change, bug for now that is how it works.

WWW: http://david.hedbor.org/projects/sdlroids/
2001-07-18 15:25:07 +00:00