8 Commits

Author SHA1 Message Date
rsadowski
7b4e35a1b8 Update Qt to 5.9.4
Notable port changes:

- s/MODQT5_USE_GCC4_MODULE/MODQT5_USE_CXX11/
- Zap SHARED_LIBS += Qt5EglDeviceIntegration (Lost, long time ago)
- Regen some WANTLIB
- Shared bump in qtdeclarative (New symbols)
- Update Homepage

Changelog:

https://blog.qt.io/blog/2018/01/23/qt-5-9-4-released/

"commitski" landry@
2018-01-25 15:02:25 +00:00
rsadowski
3e5a20e167 Update Qt5 to 5.9.3
Only one notable port change:
Fix missing private includes(https://bugreports.qt.io/browse/QTBUG-37417)

bulk by kili@ Thanks!
2017-12-27 16:27:06 +00:00
rsadowski
d9e5f22fdf Update Qt5 to 5.9.2 bugfix release.
Release note:
https://blog.qt.io/blog/2017/10/06/qt-5-9-2-released/

bulk by naddy@ (Thanks a lot)
2017-10-24 10:12:19 +00:00
zhuk
8ab318cbfc Rework the process of building Qt5 documentation:
Now all documentation is built using a separate port using
the --single-exec option of qdoc. This gaves significant speedup
as well as fixing quiet a few interlinking problems.

All -qch, -html and -docindex subpackages of Qt modules ports are
removed. The qt5-html and qt5-qch are now provided by x11/qt5/docs
instead of meta/qt5, thus REVISION set from the start.

This commit should fix problems with building Qt5 documentation
that people started seeing after switching to Clang. We also could
zap some interdependencies between Qt5 modules as well, but that's
a different story.
2017-07-29 00:07:13 +00:00
sthen
5e964ab0df bump LIBCXX/LIBECXX/COMPILER_LIBCXX ports. 2017-07-26 22:45:14 +00:00
zhuk
8ac2782675 Update from Qt 5.6.2 (LTS) to Qt 5.9.1 (LTS).
Tested with both GCC and CLang (less through).

This forces updating x11/py-qt5, which forces update of devel/py-sip,
which forces update of x11/py-qt4, but, thankfully, no breakage detected.
2017-07-17 08:34:37 +00:00
espie
8ac47fd9c6 use COMPILER_LIBCXX where applicable 2017-07-16 19:18:47 +00:00
zhuk
d4a8c1ec43 A Qt 5 module that adds support for getting events from gamepad devices
on multiple platforms.

This module provides classes that can:
 - read input events from game controllers (Button and Axis events),
   both from C++ and Qt Quick (QML);
 - provide a queryable input state (by processing events);
 - provide key bindings.

This is a part of upcoming Qt 5.9.
2017-06-15 08:30:14 +00:00