8 Commits

Author SHA1 Message Date
sthen
2f97429c61 update to magic-8.3.316, from Brad, ok maintainer 2022-08-29 12:47:12 +00:00
naddy
5bba7c308f drop RCS Ids 2022-03-11 18:24:26 +00:00
sthen
9711df3786 update to magic-8.3.137, from maintainer 2021-03-06 11:59:59 +00:00
sthen
e2e1ab2a27 update to magic-8.2.190, from maintainer Alessandro De Laurenzis, ok cwen@
This is a major update and now has working OpenGL rendering (magic -d OGL),
much better than the normal default x11 rendering. (There is also cairo-based
rendering but this doesn't seem to work correctly on OpenBSD yet).
2020-03-08 12:47:35 +00:00
sthen
9fe1e38b23 replace simple PERMIT_PACKAGE_CDROM=Yes with PERMIT_PACKAGE=Yes 2019-07-12 20:43:27 +00:00
bentley
1aa9fb2a0a Note to self, don't comment out changes before committing... 2019-04-28 19:47:05 +00:00
bentley
1296e0a0e4 magic picks up GNU m4 if present.
Package failure noticed by naddy@
2019-04-19 15:28:51 +00:00
bentley
0fe5b5ee6e Import magic-8.1.224.
Magic is an interactive system for creating and modifying VLSI
circuit layouts. It is used to design basic cells and to combine
them hierarchically into large structures.

Magic understands quite a bit about the nature of circuits. It has
built-in knowledge of layout rules; during editing, it continuously
checks for rule violations. Magic also knows about connectivity and
transistors, and contains a built-in hierarchical circuit extractor.
It has a plow operation that permits to stretch or compact cells.
Lastly, Magic has routing tools to make the circuit interconnections.

Magic is based on the Mead-Conway style of design: it uses simplified
design rules and circuit structures that make it easier layout drawing
and permit Magic to provide powerful assistance, at the cost of
slightly less dense circuits.

From Alessandro De Laurenzis; thanks!

ok sthen@
2019-03-18 08:35:35 +00:00