10 Commits

Author SHA1 Message Date
cwen
47bddbaa94 fs2open: fix big endian build, limit to hardware OpenGL>=3.2-capable archs
Add an upstream fix for big endian archs, and ONLY_FOR_ARCHS to limit the build
to architectures with (required) OpenGL>=3.2 hardware acceleration, excepted
powerpc64, that is capable but has no drm(4) support for now.

Runtime tested by and OK thfr@ (maintainer)
2020-10-20 17:13:10 +00:00
thfr
2d97b86116 update to fs2open 19.0.0
use system SDL2 instead of bundled one
runtime tested and working for rsadowski and me
2020-09-17 12:34:22 +00:00
thfr
8cfbe14845 fix clang 10 build with try_lock -> try_to_lock; tested on amd64; GitHub PR #2672 2020-08-20 17:32:37 +00:00
naddy
ae1cb22cb2 Switch to PERMIT_(DISTFILES|PACKAGE).
CDROM restrictions are no longer applicable.
2019-07-14 02:16:50 +00:00
thfr
5c1b359e87 bulk-update maintainer email, reminded of need to bump & ok phessler@ 2019-01-06 21:26:02 +00:00
espie
f4b7f81318 convert to PKGSTEM 2018-09-04 12:46:09 +00:00
kirby
046fa9ff88 fix build on !clang archs 2018-05-29 07:32:31 +00:00
kirby
14fc586508 un-conflict DISTFILES with the same names
suggested by sthen@, 'makes sense' to landr@

sorry, missed ypur mails before previous commit
2018-03-02 06:59:06 +00:00
kirby
f304ba3041 switch to github release
from maintainer Thomas Frohwein with DISTFILES tweak from me
2018-03-02 06:48:12 +00:00
kirby
1792c118db Import fs2open.
The FreeSpace 2 Source Code Project is the project of a group of
programmers currently maintaining and enhancing the game engine for the
space combat simulator FreeSpace 2, developed by Volition. The source
code was released in 2002, and is used by several projects. Most
prominent among these are games based on the Babylon 5 and 2004
Battlestar Galactica universes.

From Thomas Frohwein, thanks!

Works fine for me. ok sthen@
2018-02-16 11:39:51 +00:00