Commit Graph

3848 Commits

Author SHA1 Message Date
ajacoutot
68eff6eab4 Update to gcompris-17.05. 2017-08-18 11:42:04 +00:00
danj
c95b9cf7b7 Remove mickey@ as maintainer, discussed with mikeb@ 2017-08-15 22:02:50 +00:00
naddy
87441f817b tweak dependencies for ports that use only speexdsp, not speex 2017-08-15 01:07:45 +00:00
bcallah
dec9f7ca45 Update to 20170811. 2017-08-13 17:23:51 +00:00
dcoppa
03c0e548fe Fix CMakeLists.txt, so we can drop USE_NINJA=No 2017-08-12 20:15:34 +00:00
sthen
8bbe90c60e %cc -> cc in asm; unbreak on i386+clang 2017-08-11 14:21:22 +00:00
dcoppa
21b5902a56 drop maintainer 2017-08-11 09:46:58 +00:00
bcallah
ea7ed8f4b8 +gottet 2017-08-08 15:19:17 +00:00
bcallah
72f9bf4170 Import games/gottcode/gottet, a Tetris clone.
This completes the gottcode suite.

ok landry@
2017-08-08 15:18:36 +00:00
bcallah
5484483f5c Minor update to all the games. Resort WANTLIB. Change to my @openbsd.org
email address.

ok landry@
2017-08-08 15:15:52 +00:00
bentley
bca0807356 +koboredux 2017-08-08 06:36:05 +00:00
bentley
108bdb9941 Import koboredux-0.7.4.
Kobo Redux is a frantic '80s style 2D shooter with the look and feel a
'90s arcade cabinet, the smoothness of current technology, and a matching
soundtrack. The gameplay is fast, intense and unforgiving, while trying to
tone down the frustrating quirkiness of the actual games of the '80s. A true
challenge in the spirit of the arcade era!

The full game, which provides improved graphics and music, can be purchased
from: https://olofson.itch.io/kobo-redux

tweaks + ok bcallah@
2017-08-08 06:35:22 +00:00
sthen
a03ad22759 fix clang/i386 build (embedded asm problems, clue from kettenis@)
switch to correct autoconf version while there
2017-08-07 14:15:23 +00:00
pascal
0f283f058e Update to OpenMW 0.42.0, from Juha Erkkila. 2017-08-06 09:39:56 +00:00
sthen
284f68c4a2 games/eduke32 tries to use ld.lld so that LTO works, but this fails on i386
(reloc problems: can't create dynamic relocation R_386_32 against local symbol
in readonly segment), so just disable LTO there instead.
2017-08-04 22:33:18 +00:00
abieber
bc29069a22 Bump to latest, includes some nasty fixes like:
d2b1d124d4

OK awolk@
2017-08-04 22:06:51 +00:00
bentley
c0a0e0f9f2 Add back COMPILER=gcc, lost in the update. 2017-08-03 08:53:34 +00:00
bentley
7bd4981922 Update to lugaru-1.2.
Release notes:
https://gitlab.com/osslugaru/lugaru/tags/1.2

From Kaashif Hymabaccus; thanks!
2017-08-03 08:40:22 +00:00
bcallah
1538fc05d4 +corsixth 2017-07-31 22:15:12 +00:00
bcallah
8dce152157 Import games/corsixth, an open source clone of Theme Hospital.
ok awolk@, with feedback and help from sthen@

CorsixTH is a reimplementation of the 1997 Bullfrog business sim Theme
Hospital. As well as faithfully recreating the original, CorsixTH adds
support for modern operating systems, high resolutions, and much more.

CorsixTH requires game assets from Theme Hospital to work properly.
2017-07-31 22:14:44 +00:00
sthen
48dbc605b1 add COMPILER_LIBCXX to WANTLIB and bump 2017-07-27 09:55:44 +00:00
sthen
5e964ab0df bump LIBCXX/LIBECXX/COMPILER_LIBCXX ports. 2017-07-26 22:45:14 +00:00
espie
c114d7057b add pthread to COMPILER_LIBCXX.
white lie, but it allows clang and gcc to be more similar
bump accordingly.
2017-07-23 09:26:25 +00:00
awolk
29cf848130 games/yquake2 6.00 => 7.01
OK abieber@

Port changes:
 - bump version
 - install new ref_gl1 / ref_gl3 shared libraries into
   /usr/local/lib/yquake2
 - patch the Makefile to not pass -Wl,--no-undefined to
   the linker, change already merged upstream:
     https://github.com/yquake2/yquake2/pull/213
 - patch backends/generic/vid.c to dlopen libraries
   from /usr/local/lib/yquake2 instead of relying
   on Sys_GetBinaryDir() that thinks the OS can tell
   it the executable path

Regarding the .so changes, please see the following 2 github links
 - https://github.com/yquake2/yquake2/pull/213
 - https://github.com/yquake2/yquake2/issues/214
especially the second one. In short, it's possible that upstream will
add a way to define /usr/local/lib/yquake2 as a compile time option
which would make this patch obsolete. Note that I did not move the game.so
file on purpose, as upstream mentioned in 213 that mods expect it to be
in that specific spot.

If you want to test the new renderer just execute the game with:
 $ quake2 +vid_renderer gl3

after first run it will be added to your config, or you can add it
yourself by adding:

 set vid_renderer "gl3"

to:

/home/mulander/.yq2/baseq2/config.cfg

Upstream changelog:

Quake II 7.00 to 7.01:
- Fix build of GL3 for platforms without SSE.
- Fix Jennel Jaquays name in credits and quit screen.
- Make Quake II high DPI aware on Window Vista and above.
- Fix some problems with loading dependend librarys on Windows.

Quake II 6.00 to 7.00:
- Remove the broken multitexturing render path from the OpenGL 1.4
  renderer. It was switched off by default in 6.00.
- Reimplement the support for shared renderer libraries. Please note
  the this is an incompatible implementation with an custom API. The
  original renderer libraries will not work!
- Implement an OpenGL 3.2 renderer. This renderer has the same look
  and feel as the old OpenGL 1.4 renderer but makes heavy use of
  modern OpenGL and GPU features. An OpenGL 3.2 capable GPU (Intel
  starting with Ivy Bridge on Windows or Sandy Bridge on Linux, Nvidia
  staring with G80 and AMD starting with R600 / HD2000) is required.
- Fix OpenAL compatibility with modern openal-soft versions.
- Several fixes and optimizations to OpenAL, implement support for
  doppler effects. (by xorw)
2017-07-20 23:33:46 +00:00
bcallah
38e5292bb9 Update to 0.1.0
Changelog:
https://github.com/OpenRCT2/OpenRCT2/blob/develop/distribution/changelog.txt
ok bentley@
2017-07-20 17:06:48 +00:00
zhuk
029aabd8ca Better fix for changes in INSTALLS logic in qmake. 2017-07-18 04:48:46 +00:00
zhuk
2f9962595d Quick fix for Qt 5.9. 2017-07-18 04:12:11 +00:00
espie
8ac47fd9c6 use COMPILER_LIBCXX where applicable 2017-07-16 19:18:47 +00:00
bcallah
241ae5e524 Trivial update to 0.7.0 -- patch goes away as it was applied upstream
ok Roman Yakovlev (MAINTAINER)
2017-07-02 00:55:18 +00:00
bcallah
99cd2009df Bugfix update to 3.0.1
ok Roman Yakovlev (MAINTAINER)
2017-07-02 00:54:05 +00:00
bcallah
cddd072449 Update to 1.4.6 -- noticed during the quazip update.
ok Roman Yakovlev (MAINTAINER)
2017-07-02 00:51:50 +00:00
bcallah
f0a786847d +openrct2 2017-06-28 16:44:50 +00:00
bcallah
32fd97f691 Import games/openrct2, an open source re-implementation of RollerCoaster
Tycoon 2.
ok bentley@

OpenRCT2 is an open source re-implementation of RollerCoaster Tycoon 2  
and the original RollerCoaster Tycoon, construction and management      
simulation games that simulate amusement park management. You can also  
build your own roller coasters.     

OpenRCT2 requires game files from RollerCoaster Tycoon 2 in order to    
work properly. It will also use files from the original RollerCoaster   
Tycoon if available.
2017-06-28 16:43:46 +00:00
bcallah
cdba5100d2 Update to 20170614 and take MAINTAINER.
ok benoit@
2017-06-18 16:55:49 +00:00
kirby
ff303eb214 Upstream re-rolled tarball with missing maps.
http://ufoai.org/forum/index.php?topic=8724.msg63142#msg63142
2017-06-17 07:43:27 +00:00
schwarze
4a3287b68b These tables now look better with mandoc than with groff,
drop USE_GROFF and bump.
2017-06-16 20:45:23 +00:00
kirby
7f261bae74 add upstream commit IDs 2017-06-15 19:37:04 +00:00
kirby
f807294ac7 Add ja2-stracciatella to the build 2017-06-13 09:26:40 +00:00
kirby
ce1d86f0fb Import JA2 Stracciatella,an improved, cross-platform, stable Jagged
Alliance 2 runtime.
Tweaks and OK zhuk@
2017-06-13 09:24:23 +00:00
ajacoutot
212b011311 Remove trailing lines. 2017-06-12 10:57:57 +00:00
landry
33f0c44dac Update gottcode games, from bcallah, thanks!
Note that they now all use QT5.
* connectagram-1.2.4
* cutemaze-1.2.0
* hexalate-1.1.0
* peg-e-1.2.2
* simsu-1.3.3
* tanglet-1.4.0
* tetzle-2.1.0
2017-06-11 20:32:19 +00:00
mglocker
dfda567c2c update to spaceinvaders-1.4.
remove do-build section since latest version can do 'make all'.
ok tb@
2017-06-08 10:25:01 +00:00
benoit
55b60ce4fa Update to armagetronad-0.2.8.3.4.
from Brian Callahan (new maintainer)
2017-06-07 15:00:05 +00:00
benoit
154829956d Update to brumbrumrally-0.7.
from Brian Callahan (new maintainer)
2017-06-07 14:50:17 +00:00
schwarze
b5ce83f03e mandoc(1) supports .ce now, drop USE_GROFF and bump 2017-06-06 15:05:44 +00:00
espie
aca6ef4006 fixes for clang 2017-06-03 13:03:34 +00:00
schwarze
08b267a247 Drop USE_GROFF and bump.
Mandoc now copes with DocBook lists implemented with \h.
2017-06-02 08:29:19 +00:00
espie
5b455242ad timing. those snuck in while I was doing the change 2017-06-01 11:57:42 +00:00
espie
c8917d04ac fix with clang 2017-06-01 11:29:12 +00:00
abieber
0f65304bbf Bump to latest version. Full changlog here:
d4e1a01f33...8a50e2aa09

OK awolk@
2017-05-31 23:50:54 +00:00