8 Commits

Author SHA1 Message Date
kili
40d3a12b0b Update HOMEPAGE for OpenGL related hs-ports.
Noticed by mmcc@
2016-03-01 22:01:18 +00:00
kili
d7def8066d Let portroach ignore ports on which meta/haskell-platform depends.
Except lang/ghc for now (in case someone doesn't like my diff on ports@).
2016-01-29 20:28:07 +00:00
kili
c6c14ecc8f Bump after ghc changes. 2016-01-20 16:26:19 +00:00
kili
860eb48840 Update to hs-OpenGLRaw-2.6.0.0. 2015-12-20 11:11:30 +00:00
kili
b1c2430e7f Update to hs-OpenGLRaw-2.5.1.0. 2015-09-19 08:17:55 +00:00
kili
6a4ecf8635 Update to OpenGLRaw-1.5.0.0. 2014-11-22 20:54:41 +00:00
kili
7eb2711b9b Add comments to ports which meta/haskell-platform depends on, to
stop other people wasting time on updates which should not be done.

ian@ ran into this (while working on devel/hs-aeson and
textproc/hs-attoparsec), and even I didn't notice before trying to
build all Haskell ports (including meta/haskell-platform) with his
diffs.
2014-06-19 18:58:01 +00:00
kili
6c7cb61fe2 Import hs-OpenGLRaw-1.3.0.0:
OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics
system and lots of OpenGL extensions. It is basically a 1:1 mapping
of OpenGL's C API, intended as a basis for a nicer interface.
OpenGLRaw offers access to all necessary functions, tokens and types
plus a general facility for loading extension entries. The module
hierarchy closely mirrors the naming structure of the OpenGL
extensions, making it easy to find the right module to import.  All
API entries are loaded dynamically, so no special C header files
are needed for building this package. If an API entry is not found
at runtime, a userError is thrown.

ok sthen@

(will be hooked to the build during the ghc update)
2013-07-18 21:03:01 +00:00