29 Commits

Author SHA1 Message Date
sthen
484cf3de0c replace simple PERMIT_PACKAGE_CDROM=Yes with PERMIT_PACKAGE=Yes 2019-07-12 20:45:45 +00:00
naddy
ebf751b927 Update gettext to 0.20.1.
Follow the upstream recommendations for packagers and switch to
multi-packages:
devel/gettext       -> devel/gettext,-runtime
devel/gettext-tools -> devel/gettext,-tools
(new)                  devel/gettext,-textstyle
2019-05-20 22:15:00 +00:00
sthen
25f0e460f2 Add COMPILER lines to c++ ports which currently use the default. Adjust
some existing COMPILER lines with arch restrictions etc. In the usual
case this is now using "COMPILER = base-clang ports-gcc base-gcc" on
ports with c++ libraries in WANTLIB.

This is basically intended to be a noop on architectures using clang
as the system compiler, but help with other architectures where we
currently have many ports knocked out due to building with an unsuitable
compiler -

- some ports require c++11/newer so the GCC version in base that is used
on these archirtectures is too old.

- some ports have conflicts where an executable is built with one compiler
(e.g. gcc from base) but a library dependency is built with a different
one (e.g. gcc from ports), resulted in mixing incompatible libraries in the
same address space.

devel/gmp is intentionally skipped as it's on the path to building gcc -
the c++ library there is unused in ports (and not built by default upstream)
so intending to disable building gmpcxx in a future commit.
2018-10-24 14:27:57 +00:00
espie
150a0f36fa first tag: update-desktop-database 2018-06-27 21:03:34 +00:00
ajacoutot
ca50293f2e Fix HOMEPAGE/MASTER_SITES following Fedorahosted retirement.
https://fedoraproject.org/wiki/Infrastructure/Fedorahosted-retirement
2018-06-03 10:54:54 +00:00
sthen
561217a356 needs gettext-tools 2017-12-24 19:48:32 +00:00
naddy
1a87aebd2d mechanical replacement of the gettext module 2017-11-21 00:12:59 +00:00
sthen
b9064dc0ff Handle pthread-stubs removal. 2017-10-23 17:10:49 +00:00
sthen
5e964ab0df bump LIBCXX/LIBECXX/COMPILER_LIBCXX ports. 2017-07-26 22:45:14 +00:00
espie
8ac47fd9c6 use COMPILER_LIBCXX where applicable 2017-07-16 19:18:47 +00:00
sthen
bcbf44ab87 use LIBCXX 2017-04-10 11:46:18 +00:00
ajacoutot
96ecf1cd12 Zap trailing spaces at EOL. 2016-08-03 13:06:41 +00:00
naddy
570aa62a9c Drop remaining MD5/RMD160/SHA1 checksums. 2015-01-18 03:12:39 +00:00
jasper
80b20cf5cc add working MASTER_SITES 2014-06-21 11:54:29 +00:00
ajacoutot
9e71e582e0 No need for the libiconv NODULE when we already have the gettext one. 2013-10-24 15:18:00 +00:00
naddy
06a9102560 Drop USE_GROFF since groff and mandoc produce identical output. 2013-10-11 23:48:03 +00:00
espie
9cd014a3ca PERMIT_* / REGRESS->TEST sweep 2013-03-11 11:02:49 +00:00
jasper
0bb541f728 - add missing dependency 2011-12-06 22:17:06 +00:00
espie
999b4db39c normalize pkgpath 2011-09-16 09:48:08 +00:00
espie
6e2d69ab88 new depends 2010-11-16 11:23:25 +00:00
espie
cd8134ea09 a few more WANTLIB 2010-11-08 15:54:53 +00:00
ajacoutot
ff07e285bc Remove USE_X11. 2010-10-24 20:58:58 +00:00
espie
68505ea57d USE_GROFF=Yes 2010-10-18 18:00:15 +00:00
ajacoutot
a8ddb9a348 Use @unexec-delete instead of @unexec for the *-update-* goos.
prodded by espie@
discussed with espie@ sthen@ landry@
2009-12-22 16:27:59 +00:00
kili
8fc6287292 WANTLIB changes after xcb addition and bump. 2009-08-10 06:29:51 +00:00
ajacoutot
d9603a550a - update to lincity-ng 2.0
This release introduces water as a new resource. Also it is possible to
build bridges across rivers. The file format used to save games changed,
data is written to ~/.lincity-ng/ now, but you can still continue old
games.

from Antti Harri with some tweaks
2009-03-27 19:52:43 +00:00
espie
17d70806a3 tweak FAKE_FLAGS semantics to saner defaults. 2008-01-04 17:48:33 +00:00
simon
982f8e7675 adjust CONFIGURE_ENV, put ${SETENV} ${MAKE_ENV} before jam invocation
for a clean environment, add ${FAKE_FLAGS} in do-install, remove
hardcoded optimization and bump

noticed by, help & ok naddy@
2007-12-29 20:51:10 +00:00
simon
cf399290e0 import lincity-ng
LinCity-NG is a City Simulation Game.  It is a polished and improved
version of the classic LinCity game.

from Antti Harri, help by deanna@

ok landry@
2007-12-12 18:14:15 +00:00