Commit Graph

2513 Commits

Author SHA1 Message Date
pascal
b1308fef75 Update to Warzone2100 3.1.0.
ok brad@
2013-01-21 16:37:41 +00:00
kirby
8421618222 - Use DIST_SUBDIR. Reflects data files belonging.
- Remove *.desktop file templates.
 - Remove unneeded patch.

ok bentley@, maintaiber
2013-01-18 11:34:37 +00:00
sthen
a103698560 This has a hidden dep on gtk+2 (which is dlopen'd); add LIB_DEPENDS/WANTLIB
(and a comment to remind people not to remove it when they see as Extra),
and fix the dlopen string so it actually uses it at runtime. ok ryan@
2013-01-13 09:26:34 +00:00
stsp
74d64af0dc Update Dungeon Crawl Stone Soup to version 0.11.0.
with silent agreement from ports@
2013-01-12 16:21:43 +00:00
sthen
15843fa2f1 fix MASTER_SITES 2013-01-08 10:23:08 +00:00
jsg
646b198533 equate amd64 with x86_64 so alignment checks in configure
will work as intended on amd64.

from Donovan Watteau
2013-01-08 04:11:55 +00:00
bentley
f7156c3c75 Update to freeciv-2.3.3.
See http://freeciv.wikia.com/wiki/NEWS for changelogs since 2.2.7.

ok sthen@ schwarze@
2013-01-07 07:06:58 +00:00
benoit
5b69564f6f - update lbreakout2 to 2.6.4
- regen PLIST
2013-01-05 21:21:51 +00:00
sthen
783b70dbf0 autoconf picks up execinfo.h (but doesn't use the lib); add it as a
build dep to prevent dpb from junking it
2013-01-05 15:50:27 +00:00
stsp
6f7d0e72aa += hex-a-hop 2013-01-04 23:11:53 +00:00
stsp
27a5ac4f07 Import hex-a-hop port.
Hex-a-Hop is a hexagonal tile-based puzzle game with one simple goal:
destroy all green tiles! There are infinite undos and no time limits --
you just have to find a way to destroy all the green tiles and step on a
safe tile at the end.

ok landry
2013-01-04 22:57:07 +00:00
bentley
f47771fef9 +flare 2012-12-25 01:06:25 +00:00
bentley
1091265c2c Import flare-0.17.1.
Flare (Free Libre Action Roleplaying Engine) is a simple game engine
built to handle a very specific kind of game: single-player 2D action
RPGs. Flare is not a reimplementation of an existing game or engine. It
is a tribute to and exploration of the action RPG genre.

Rather than building a very abstract, robust game engine, the goal of
this project is to build several real games and harvest an engine from
the common, reusable code. The first game, in progress, is a fantasy
dungeon crawl.

Flare uses simple file formats (INI style config files) for most of the
game data, allowing anyone to easily modify game contents. Open formats
are preferred (png, ogg). The game code is C++.


ok kirby@
2012-12-25 01:05:45 +00:00
bentley
46907ddd72 Update to openttd-1.2.3.
ok tobiasu@
2012-12-25 00:17:37 +00:00
landry
fdbf3c7e7e Missing bump in previous wantlib sync 2012-12-24 14:03:34 +00:00
sthen
8fbf011a61 use .desktop files, don't hardcode /usr/bin/mozilla to open URLs in
x11 version (use xdg-open instead + add run dep), sync PLIST and use a
nicer DESCR from the installed docs.
2012-12-23 14:23:13 +00:00
sthen
f568a46b87 fix no_x11 to not require sdl
sync wantlib
2012-12-23 13:49:06 +00:00
sthen
b7e535002c sync wantlib 2012-12-23 12:25:30 +00:00
landry
c62b9beae8 Mark as BROKEN-hppa: it never built there, SIGILL on snowglobe-inner.sol 2012-12-21 17:49:43 +00:00
sthen
c0ab4570a3 sync wantlib 2012-12-21 12:50:14 +00:00
sthen
6fe222514d sync wantlib 2012-12-21 12:13:35 +00:00
kirby
3a9e61d7f3 Update to 1.10.5. Upstream fixed building with boost>=1.51.
Changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.10.5/changelog

Add NO_REGRESS=Yes while here.

OK from sthen@
2012-12-19 20:09:13 +00:00
jasper
6a39409e47 Security fix for CVE-2012-5645
freeciv: DoS (memory exhaustion or excessive CPU consumption) via malformed network packets
2012-12-18 20:09:08 +00:00
pascal
c52957ba87 Update to supertuxkart 0.8. New tracks, better AI and a story mode. Also
needs an internal irrlicht now ...
2012-12-16 15:31:40 +00:00
kirby
3c76b04399 useless without ufoai, which can only be built on shared lib arches.
saves a useless 530MB package on !shared arch.
idea and ok from sthen@
2012-12-14 10:36:35 +00:00
sthen
68fb8e7bfb mark naev-data as shared only, it's only useful with naev which itself
requires lua which is shared only. saves building a useless ~250MB package
on vax. ok kirby@
2012-12-14 10:26:00 +00:00
naddy
1e474f48e1 remove Peter Stromberg as maintainer:
"I haven't used any of those ports myself for a long time, so I think it's
best you remove me as maintainer."
2012-12-13 16:34:47 +00:00
dcoppa
3a96856ab4 Update to the latest svn snapshots:
numptyphysics -> 2010/09/16

npcomplete -> 2010/01/24

Kudos to sthen@ for mirroring the distfiles
2012-12-12 14:58:00 +00:00
sthen
43a0cf3210 update to minetest-0.4.3, ok landry 2012-11-26 16:03:31 +00:00
sthen
558192782f @exec %D/bin/update-desktop-database lines must come *before* @rcscript
because, as pascal pointed out, @rcscript has an implicit @cwd. Simplified
from a diff from dcoppa.
2012-11-26 15:57:46 +00:00
pascal
740bcf12a3 Fix with irrlicht 1.8: irr::u64 is already typedef'd in irrTypes.h.
ok sthen@
2012-11-24 14:55:30 +00:00
ajacoutot
087ef8fb7d Update to gcompris-12.11. 2012-11-24 08:54:01 +00:00
pascal
cccc3440b4 Update to supertuxkart 0.7.3. 2012-11-22 11:54:06 +00:00
pascal
9efcdb7f33 Make standalone wesnothd more useful:
- Add _wesnothd user to run wesnothd as
- Create socket in /var/wesnothd
- Add rc script

ok kirby@ (MAINTAINER) jasper@
2012-11-20 15:08:00 +00:00
landry
9f04d57292 Update to mnemosyne 2.1.
Now uses py-qt4.
ok sthen@
2012-11-06 10:24:20 +00:00
espie
522c6ecded now that imake is in ports, we need to depend on it. 2012-11-03 03:29:40 +00:00
sthen
f81f59597d missing build dep on zip. 2012-10-31 10:17:07 +00:00
brad
eeae3d5196 sync WANTLIB.
ok sthen@
2012-10-30 23:52:19 +00:00
bentley
63081f4aa7 Missing build dep on boost.
Pointed out by Nigel Taylor.
2012-10-27 14:35:37 +00:00
bentley
e338fbab4e +blobby 2012-10-27 07:13:22 +00:00
bentley
7668f46688 Import blobby-1.0rc3.
Blobby Volley is a game featuring blobs playing volleyball.

Blobby Volley is one of the most popular freeware games. This is due
both to the simple gameplay, and funny design of the game characters.
Due to the relative quickness of the game it is often used as a game for
"in between" times.


ok ajacoutot@
2012-10-27 07:12:45 +00:00
dcoppa
ac6b52452b Update to xboard-4.6.2
ok ajacoutot@
2012-10-26 18:08:27 +00:00
dcoppa
2bb3c694d9 Bugfix update to gnuchess-6.0.2
ok ajacoutot@, jasper@
2012-10-24 08:25:07 +00:00
espie
6efee892a7 zap spaces 2012-10-21 16:38:24 +00:00
espie
c7f03958d7 zap spaces at end of variables (posix make compliance minor issue) 2012-10-18 21:23:51 +00:00
sthen
9615c3d6d8 zap trailing whitespace in files where it's present on PERMIT_* lines 2012-10-15 15:18:31 +00:00
sthen
3a1c6d10f6 zap trailing whitespace where it's present in MASTER_SITES/COMMENT
lines in ports Makefiles
2012-10-15 15:06:41 +00:00
bentley
2e80be9f85 +armagetronad 2012-10-12 18:14:21 +00:00
bentley
b22714bd90 Import armagetronad-0.2.8.3.2.
Armagetron is a multiplayer game in 3d that attempts to emulate and
expand on the lightcycle sequence from the movie Tron. It's an old
school arcade game slung into the 21st century. Highlights include a
customizable playing arena, HUD, unique graphics, and AI bots. For the
more advanced player there are new game modes and a wide variety of
physics settings to tweak as well.

ok jeremy@ kirby@
2012-10-12 18:13:38 +00:00
kirby
3f22329e0b Change maintainer. Suggested by jasper@ (old maintainer). 2012-10-12 14:29:22 +00:00