18 Commits

Author SHA1 Message Date
bcallah
0344397580 Update to armagetronad-0.2.9.1
MASTER_SITES has moved to launchpad
Announcement can be found here: http://www.armagetronad.org/
ok thfr@
2021-10-06 01:43:28 +00:00
bcallah
4ba49f7b96 Update to armagetronad-0.2.8.3.5
It is a bugfix release; one of our patches goes away.
2020-02-22 19:56:05 +00:00
bcallah
bee48985fa armagetronad was broken at runtime, at least on clang archs.
A patch in the FreeBSD port provided a hint towards a possible solution.
Indeed, the solution checks out and armagetronad now works again.
ports-gcc is happy with the build too.
2019-08-04 02:47:10 +00:00
sthen
484cf3de0c replace simple PERMIT_PACKAGE_CDROM=Yes with PERMIT_PACKAGE=Yes 2019-07-12 20:45:45 +00:00
sthen
25f0e460f2 Add COMPILER lines to c++ ports which currently use the default. Adjust
some existing COMPILER lines with arch restrictions etc. In the usual
case this is now using "COMPILER = base-clang ports-gcc base-gcc" on
ports with c++ libraries in WANTLIB.

This is basically intended to be a noop on architectures using clang
as the system compiler, but help with other architectures where we
currently have many ports knocked out due to building with an unsuitable
compiler -

- some ports require c++11/newer so the GCC version in base that is used
on these archirtectures is too old.

- some ports have conflicts where an executable is built with one compiler
(e.g. gcc from base) but a library dependency is built with a different
one (e.g. gcc from ports), resulted in mixing incompatible libraries in the
same address space.

devel/gmp is intentionally skipped as it's on the path to building gcc -
the c++ library there is unused in ports (and not built by default upstream)
so intending to disable building gmpcxx in a future commit.
2018-10-24 14:27:57 +00:00
bcallah
d04c5e513d Change these to my openbsd email address and bump.
ok giovanni@
2018-01-01 18:11:46 +00:00
sthen
5e964ab0df bump LIBCXX/LIBECXX/COMPILER_LIBCXX ports. 2017-07-26 22:45:14 +00:00
espie
8ac47fd9c6 use COMPILER_LIBCXX where applicable 2017-07-16 19:18:47 +00:00
benoit
55b60ce4fa Update to armagetronad-0.2.8.3.4.
from Brian Callahan (new maintainer)
2017-06-07 15:00:05 +00:00
espie
aaf442d5e8 pointers comparisons 2017-05-04 20:52:00 +00:00
sthen
7b9fdbb2c9 use LIBCXX 2017-04-10 11:45:22 +00:00
sthen
2d2a417458 sync WANTLIB (readding idn to some where I was overzealous, plus some lzma/pthread) 2016-11-07 10:51:36 +00:00
naddy
6ba202c932 replace libiconv module 2016-09-13 15:29:01 +00:00
bcallah
9e54aef1ea Bugfix update to 0.2.8.3.3, prompted by a diff to ports@ from Michael
Lesniewski <lesniewskister AT gmail DOT com>
ok bentley@
2015-05-28 18:54:21 +00:00
naddy
570aa62a9c Drop remaining MD5/RMD160/SHA1 checksums. 2015-01-18 03:12:39 +00:00
espie
9cd014a3ca PERMIT_* / REGRESS->TEST sweep 2013-03-11 11:02:49 +00:00
bcallah
46aab047e2 Remove the --enable-music option from CONFIGURE_ARGS.
Upstream says it's not the default and pointless, as the game has no music.
Bump REVISION.

From a report sent to ports@ by monkey.armagetron@gmail.com

ok abieber@
2013-02-08 02:55:16 +00:00
bentley
b22714bd90 Import armagetronad-0.2.8.3.2.
Armagetron is a multiplayer game in 3d that attempts to emulate and
expand on the lightcycle sequence from the movie Tron. It's an old
school arcade game slung into the 21st century. Highlights include a
customizable playing arena, HUD, unique graphics, and AI bots. For the
more advanced player there are new game modes and a wide variety of
physics settings to tweak as well.

ok jeremy@ kirby@
2012-10-12 18:13:38 +00:00