K3DSurf can be used by everyone interested in 3D Mathematical drawing
functions and doesn't require any special competence of users. Most of
the work was done with the intention to make K3DSurf as simple as
possible without affecting its efficiency: K3DSurf program is developed
for use by beginner users with low level degree in mathematical science
by simply testing examples given with it and by rendering them with
Povray. Pov scripts (and other file formats) generated by K3DSurf can
also be integrated in complicated scenes.
"put it in" steven@
gwenview now uses exiv2, as do some other kde pieces (so exif
is probably no longer be needed for kde at all in the near future).
Bump the gwenviewcore major: the cache public object now sports a nice
pimpl, so the interface cannot be the same...
L2P creates PNG images of mathematical expressions formatted in LaTeX.
While it can convert a whole LaTeX document, it is designed to easily
generate images from just a fragment of LaTeX code.
MakeHuman is an open-source, open graphics library, stand-alone,
multi-platform, software program, which is completely written in C++
language. Its purpose is to provide a versatile, professional and
extremely specialized application for parametrical modeling of
three-dimensional humanoid characters.
ok jasper@
MHGUI is the GUI widget library used in the C++ version of MakeHuman.
The main idea is to have a small and easy toolkit with a set of special
widgets. Some of this widgets are very special and not available in
other toolkits.
ok jasper@
Animorph is a morphing engine responsible for calculating and then
executing all the real time changes to the MakeHuman basemesh, as
required by the user's morph target selections and those target's value
settings. Naturally, it also loads and saves character body setting
(.bs) files.
ok jasper@