naddy
9433d2a35f
drop RCS Ids
2022-03-11 19:04:03 +00:00
thfr
5758d5cebc
unbreak games/ufoai by fixing retired pango syntax
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while here, enable for arm64 and riscv64
ok kirby@ (maintainer)
2021-11-26 20:23:26 +00:00
sthen
350cf40556
remove ports libexecinfo, we now have a libunwind-based libexecinfo in base
2021-06-09 19:50:06 +00:00
ajacoutot
5aa34c940b
Regen WANTLIB now that gtkglext does not require pangox-compat and make sure
...
everything builds fine with pango >=1.44 (except for games/ufoai/base for now)
2019-12-29 23:56:58 +00:00
sthen
8d7492377d
replace simple PERMIT_PACKAGE_CDROM=Yes with PERMIT_PACKAGE=Yes
2019-07-12 21:07:45 +00:00
naddy
ebf751b927
Update gettext to 0.20.1.
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Follow the upstream recommendations for packagers and switch to
multi-packages:
devel/gettext -> devel/gettext,-runtime
devel/gettext-tools -> devel/gettext,-tools
(new) devel/gettext,-textstyle
2019-05-20 22:15:00 +00:00
espie
150a0f36fa
first tag: update-desktop-database
2018-06-27 21:03:34 +00:00
kirby
68f69c052d
switch HOMEPAGE to HTTPS
2018-04-26 08:49:45 +00:00
naddy
11e3dd67b3
switch COMPILER from the old, confusing shortcuts to the more explicit format
2017-11-16 23:20:37 +00:00
sthen
48dbc605b1
add COMPILER_LIBCXX to WANTLIB and bump
2017-07-27 09:55:44 +00:00
kirby
ff303eb214
Upstream re-rolled tarball with missing maps.
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http://ufoai.org/forum/index.php?topic=8724.msg63142#msg63142
2017-06-17 07:43:27 +00:00
kirby
7f261bae74
add upstream commit IDs
2017-06-15 19:37:04 +00:00
espie
cc5bc426ed
switch everything to new COMPILER idiom, even stuff that won't build with clang
...
yet, but at least that part is done.
2017-05-31 08:08:15 +00:00
espie
a891be2780
fix configury for clang, fix code for building under more stringent C++11
2017-05-13 17:56:55 +00:00
nigel
650c25abd0
Bump REVISION after gettext removed
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Ok kirby@
2016-04-11 18:22:43 +00:00
kirby
72ac807b54
get rid of gettext module
2016-04-10 21:23:16 +00:00
pascal
f0585aa4cf
gcc4 bumps, reminded by aja@
2015-05-28 10:17:22 +00:00
kirby
b2ed9ce26b
update to ufoai-2.5
2014-09-29 18:23:15 +00:00
naddy
84d4d4810c
save one complete copy of the data by extracting the zip files directly
...
into the fake directory; ok kirby@
2013-12-18 18:35:55 +00:00
kirby
389c2318c0
shrink list of arches where ufoai actually builds.
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requested by landry@
2013-08-07 07:47:28 +00:00
naddy
10bfdff492
the png headers are now directly under include/
2013-06-04 18:41:39 +00:00
sthen
7e0f6517b6
zap whitespace at eof, no package changes
2013-05-30 10:51:22 +00:00
rpe
215fd49e71
normalize CATEGORIES to games
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ok sthen@
2013-05-16 20:45:30 +00:00
kirby
bc0d1c4e19
Update to ufoai 2.4
...
From now all textures have permissive licenses, so we can ship packages.
Here are just a few of the changes in 2.4:
- A dozen new maps to battle aliens
- Rescue soldiers in dropships shot down by aliens and retreat from battles
- New particle and sound effects for weapons
- Support for smoke and incendiary effects
- New skirmish options to save squads and respawn aliens
- Battlescape render speed dramatically improved
Full changelog: http://ufoai.org/wiki/Changelog/2.4
With input from sthen@ and bentley@. Thanks guys!
Tested by me and bentley@
OK bentley@
2013-05-16 10:10:35 +00:00
espie
9cd014a3ca
PERMIT_* / REGRESS->TEST sweep
2013-03-11 11:02:49 +00:00
kirby
3c76b04399
useless without ufoai, which can only be built on shared lib arches.
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saves a useless 530MB package on !shared arch.
idea and ok from sthen@
2012-12-14 10:36:35 +00:00
ajacoutot
a598203a8d
Fix after pangox removal from devel/pango.
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ok jasper@
2012-09-21 13:21:44 +00:00
kirby
5d86d5059a
Correct link with libexecinfo and polish WANTLIB and LIB_DEPENDS.
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Requested and OK'ed by aja@
2012-03-28 20:53:58 +00:00
ajacoutot
2af9fde46d
Fix build with glib >= 2.31.20.
2012-03-23 13:28:25 +00:00
stsp
20151d85e8
Package xpm icons referenced from .desktop files.
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ok aja, Kirill Bychkov (maintainer)
2011-12-18 11:36:49 +00:00
naddy
eed7c62887
Fix build with png-1.5.
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All fixes by yours truly.
2011-07-08 20:38:00 +00:00
ajacoutot
ad57df71a0
Use the gettext MODULE.
2011-07-06 18:41:41 +00:00
ajacoutot
7877ff965a
`cvs add' can help sometimes...
2011-05-30 05:29:09 +00:00
ajacoutot
2cf4a6e54b
Resolve conflict with lang/rakudo.
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from Kirill Bychkov (maintainer)
2011-05-30 05:28:31 +00:00
ajacoutot
782bc94360
Import ufoai-2.3.1.
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"UFO: Alien Invasion" is a squad-based tactical strategy game in the
tradition of the old X-COM PC games, but with a twist. This game
combines military realism with hard science-fiction and the weirdness
of an alien invasion. The carefully constructed turn-based system gives
you pin-point control of your squad while maintaining a sense of pace
and danger.
prodded by oga@
from Antti Harri and Kirill Bychkov (maintainer) with several tweaks from me
ok jasper@
2011-05-27 07:20:11 +00:00