13 Commits

Author SHA1 Message Date
thfr
8120656313 Re-add helper scripts libgdx-setup and libgdx-run. They were removed
because of the change to multiversion support; with plan to roll out a
different setup and launcher solution. However, as this is still not
ready for widespread use, the (legacy) helper scripts will at least
provide the previous functionality (limited to libgdx 1.9.11 in the
scripts).
Thanks to brynet@ who updated the scripts for this change.
2022-04-14 15:16:29 +00:00
sthen
4cb01f22c6 libgdx: use 64.so version suffix if {PROPERTIES:Mlp64}
fixes packaging (problem introduced by my recent commit and found by
phessler@) but also fixes long-standing missing 64 from suffix on !i386/amd64
2022-04-04 13:10:22 +00:00
sthen
a6217901a3 libgdx: fix produced filenames broken in previous commit; found by naddy@ 2022-04-01 20:11:47 +00:00
sthen
d06e05b3a5 adjust M_ARCH (used in SUBST_VARS) so that it doesn't pick up some files
incorrectly
2022-03-31 11:18:26 +00:00
sthen
e8a8106b52 libgdx: fix PLISTs; Base64Coder should not use ${M_ARCH} 2022-03-13 12:19:17 +00:00
thfr
1d2e98751f branch libgdx out into parallel versions, at this point 1.9.9 and 1.9.11.
This is due to a lack of backwards compatibility; all these and others
are full versions.
Separate versions can be installed at the same time; there are no file
conflicts. 1.9.9 will allow running Urtuk the Desolation.
At this point, remove the scripts libgdx-{setup,run} as they don't fit
in this layout anymore.
Discussed the gritty details of this with sthen, jca, espie...
2022-03-12 16:12:54 +00:00
naddy
9433d2a35f drop RCS Ids 2022-03-11 19:04:03 +00:00
thfr
0382fe6921 add building com/badlogic/gdx/jnigen to the port. Needed for upcoming port
of steamworks4j; potentially other future ports...
2021-12-18 05:40:30 +00:00
thfr
4a183214bd build extensions/gdx-tools; needed for Unciv 2021-06-29 03:52:34 +00:00
sthen
494f444a95 libgdx: s/Base${M_ARCH}Coder/Base64Coder/ in PLIST 2021-03-09 09:35:06 +00:00
thfr
8ece3e97e9 Remove previously missed gcc invocation, noticed by sthen@
fix M_ARCH extension for i386
build and run tested on amd64
2021-03-07 17:02:15 +00:00
sthen
7cb1984d5f use FIX_CRLF_FILES, this is so much neater I can't believe we didn't
do it before!
2021-02-25 22:26:01 +00:00
thfr
017adfdcea import games/libgdx, version 1.9.11
ok brynet@

libGDX is a cross-platform Java game development framework based on OpenGL (ES)
that works on Windows, Linux, Mac OS X, Android, your WebGL enabled browser and
iOS.

This port serves as an OpenBSD-compatible backend. It ships with libgdx-setup
and libgdx-run to launch libgdx games.
2021-02-24 22:21:25 +00:00