--
- TCPreen will now abort if SUDO_USER is invalid. UIDs are no longer
accepted as unprivileged usernames.
- Hostname lookup failures when the reverse DNS alias of a host was
not valid or when using IPv6 were fixed.
--
- Plugins now works with GTK+ interface
- Updated the passive OS fingerprint database (1279 records)
- Fixed internal refreshing (for huge traffic loads)
- Fixed wifi-dump support
- Fixed some possible buffer overflows
python-ldap provides an object-oriented API to access LDAP
directory servers from Python programs. Mainly it wraps the
OpenLDAP 2.x libs for that purpose.
Additionally the package contains modules for other LDAP-related
stuff (e.g. processing LDIF, LDAPURLs, LDAPv3 sub-schema, etc.).
Not included: Direct BER support
WWW: http://python-ldap.sourceforge.net/
from Marc Balmer <marc@msys.ch>
buffer overflow in TCP reassembly in old versions, possible
remote code execution. dsniff and other programs which use the
TCP reassembly code are potentially vulnerable
* cvsup2cvsync, which is a utility to convert a CVSup(R) scanfile into
a cvsync counterpart, has been added. When the upstream server
is using CVSup and you want to redistribute the contents using CVSync,
this tool is your friend.
* Support poll() instead of select() if available (server/client).
* cvsync(1) now supports "refuse" file. Using the refuse file,
you can prevent files/directories in a collection from
adding/updating/removing on the client side.
SDL_sound is a library that handles the decoding of several popular
sound file formats, such as .WAV and .MP3. It is meant to make the
programmer's sound playback tasks simpler. The programmer gives
SDL_sound a filename, or feeds it data directly from one of many
sources, and then reads the decoded waveform data back at their leisure.
If resource constraints are a concern, SDL_sound can process sound data
in programmer-specified blocks. Alternately, SDL_sound can decode a
whole sound file and hand back a single pointer to the whole waveform.
SDL_sound can also handle sample rate, audio format, and channel
conversion on-the-fly and behind-the-scenes, if the programmer desires.
WWW: http://icculus.org/SDL_sound/
noticed it wasn't using SYSCONFDIR nevermind LOCALBASE) to SYSCONFDIR/mplayer
- move install time message via @exec's in the PLIST to MESSAGE
- add @extra stuff
- remove WWW: from DESCR
--
ok jolan@ pvalchev@