sthen
00582ef96a
Bump ports which should be using newer autoconf to 2.65;
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config.h files checked. From Brad.
2011-03-26 10:05:24 +00:00
dcoppa
ad6e122328
Bugfix update to warzone2100-2.3.7.
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From Brad. Tested by me.
2011-03-13 10:26:26 +00:00
dcoppa
4b437ac951
Revert previous commit: warzone2100 is still too flakey on amd64 atm.
2011-01-13 09:36:35 +00:00
dcoppa
0e86d84238
Add amd64 to the list of supported ARCHS
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Rivo Nurges <rix at estpak dot ee> says it works well.
Ok Brad
2011-01-12 14:17:46 +00:00
dcoppa
d4a6a13505
Update to warzone2100-2.3.6
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From Brad, with tweaks by me.
2010-12-05 16:14:16 +00:00
espie
9ff53f35ab
remaining WANTLIB go .>= to >=
2010-11-22 10:16:08 +00:00
espie
6e2d69ab88
new depends
2010-11-16 11:23:25 +00:00
espie
7498c6cc01
more WANTLIB
2010-11-08 18:14:21 +00:00
ajacoutot
ff07e285bc
Remove USE_X11.
2010-10-24 20:58:58 +00:00
ajacoutot
a8ddb9a348
Use @unexec-delete instead of @unexec for the *-update-* goos.
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prodded by espie@
discussed with espie@ sthen@ landry@
2009-12-22 16:27:59 +00:00
naddy
1e57a4ad57
openal now pulls in libsndio rather than libossaudio
2009-12-16 21:13:24 +00:00
kili
8fc6287292
WANTLIB changes after xcb addition and bump.
2009-08-10 06:29:51 +00:00
sturm
3bef6e5be8
missing BUILD_DEPENDS on unzip
2008-09-28 07:34:43 +00:00
simon
c2b5905a49
import warzone2100
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Warzone 2100 was an innovative 3D real-time strategy game back in 1999,
and most will agree it didn't enjoy the commercial success it could
have had. The game's source code was liberated on December 6th,
2004, under a GPL license. Soon after that, the Warzone 2100 ReDev
project was formed to take care of its future.
feedback, help & ok ajacoutot@
2007-07-22 14:57:52 +00:00