jca
c5b0f0aeab
Drop MAINTAINER, the mail address bounces.
2015-11-05 19:08:56 +00:00
sthen
1e842fdfa1
sync WANTLIB
2015-08-21 19:17:10 +00:00
bentley
7b0f4667a2
Update to widelands-0.17.
...
ok bcallah@ kirby@ landry@
2014-03-27 04:00:25 +00:00
ajacoutot
94f1916b74
-Wextra is supported by both our gcc.
2013-11-02 11:13:19 +00:00
naddy
10bfdff492
the png headers are now directly under include/
2013-06-04 18:41:39 +00:00
espie
9cd014a3ca
PERMIT_* / REGRESS->TEST sweep
2013-03-11 11:02:49 +00:00
pascal
e051391d3c
After feedback from kettenis@, we won't be defining -DPIC on PIE archs per
...
default. Garbage collect the patches that dealt with these issues, and use
the builtin define __PIC__ to detect if we're PIE/PIC.
ok naddy@
2012-08-20 11:50:59 +00:00
pascal
e1e0321344
PIE preparations: These ports all have classes etc. that collide with the
...
"PIC" define that will be used by PIE. No functional change.
ok naddy@
2012-08-11 22:51:13 +00:00
espie
6e2d69ab88
new depends
2010-11-16 11:23:25 +00:00
espie
7498c6cc01
more WANTLIB
2010-11-08 18:14:21 +00:00
ajacoutot
ff07e285bc
Remove USE_X11.
2010-10-24 20:58:58 +00:00
fgsch
6097dbaf9c
Bump revision after python's default change.
2010-08-30 17:46:56 +00:00
sthen
15da7d3723
Use python.port.mk and MODPY_BIN, fixing build with MODPY_VERSION=2.6.
...
Bump not needed, this doesn't make it into the package. ok simon@
2009-08-08 08:01:58 +00:00
ajacoutot
002f3b22cf
- unbreak with newer scons (breakage spotted by naddy@)
...
- regen PLIST while here
maintainer timeout
2009-04-04 14:53:38 +00:00
simon
1f85bb6038
MODULES+=devel/scons, no package change
2007-12-09 22:37:30 +00:00
sturm
46d3c0017f
use python 2.5, fix WANTLIB
2007-11-02 13:12:53 +00:00
steven
6a7be1c7b1
- move locale files into standard location
...
- put python version and scons options in variables
- FAKE_ENV does not exist -> MAKE_ENV
ok simon@
2007-10-03 13:21:20 +00:00
simon
0687edb70a
don't pickup /usr/local/bin/ctags but use /usr/bin/ctags instead
...
to avoid a segfault.
noticed by steven@
2007-10-03 12:11:59 +00:00
simon
283a67980c
import widelands
...
Widelands is an economic and military simulation game. The map is shown
in parallel perspective with 3-dimensional terrain. Buildings and units
are animated. The player controls a tribe. Land is claimed and held by
military presence and then used to build an economy to support military
expansion and confrontation. The project is a work in progress where
much remains to be done; computer players and multiplayer are in very
early stages of development. Some features that have already been
implemented are exploration, fog of war, sound effects, background
music, adjustable simulation speed, a few tutorial campaigns,
translations to several languages, and a map editor.
feedback & ok jasper@
2007-10-01 21:37:28 +00:00