Commit Graph

17 Commits

Author SHA1 Message Date
phessler
95d0ad8df1 Update to a re-rolled zip file that includes all of the updated graphics
and hi-res information.

@pkgpath and @conflicts hints and reminders from espie@ and jasper@
2012-07-13 16:54:33 +00:00
phessler
713e4c6263 use a mirror site that actually has the files 2012-07-13 13:18:12 +00:00
phessler
45da43d3b2 Update the Marathon scenario to the 20120514 version.
This removes the Pathways Into Darkness half-level opening and restores
the original level behavior.
2012-07-13 12:31:31 +00:00
sthen
2d21dc65fe zap quotes in PERMIT_* 2012-06-09 11:26:02 +00:00
phessler
b7b2fc4a8a Erm, I misunderstook an rc release for an actual release.
This time, update to the true 1.0 release.

Full release notes available at
 http://source.bungie.org/release-notes/20111201.html

OK sthen@
2012-01-27 21:35:24 +00:00
espie
999b4db39c normalize pkgpath 2011-09-16 09:48:08 +00:00
jasper
85a6156975 - use REVISION instead of a patch-level
from mikolaj kucharski, with a tweak by me in qt3-sqlite3-plugin
2010-12-05 18:24:33 +00:00
espie
6e2d69ab88 new depends 2010-11-16 11:23:25 +00:00
ajacoutot
5985d2ef24 Consistency: remove the 1, 2 or even 3 empty blank lines.
sthen@ agrees
2010-04-15 14:11:01 +00:00
espie
100f0c7870 SUBDIR += is wrong: it means the makefile will pick up SUBDIR from env, thus
breaking cd /usr/ports && SUBDIR=some/path make something for
category makefiles. While there, also put spaces around += uniformously.
okay naddy@, jasper@
2010-02-01 17:00:12 +00:00
phessler
66f27e238f +evil +red 2009-05-18 06:05:02 +00:00
phessler
6721b8f94f Marathon RED is a single-player scenario set in a dark alternate version
of the Marathon universe. It was created by Ian McConville, who also
built most of the game's graphics and environments. Additional credits
and acknowledgements are included in the game's main menu.

OK merdely@
2009-05-18 06:03:57 +00:00
phessler
5072419062 Marathon EVIL is a scenario for Marathon Infinity, originally released
in 1997. It features 17 new solo levels; 22 new network maps; and new
enemies, sounds, textures and weapons. A chief difficulty is the low
amounts of ammunition available, resulting in a greater reliance on
melee weapons, such as fists or staff.

OK merdely@
2009-05-18 06:02:45 +00:00
phessler
292fa103c8 Add pdf manuals for the Marathon series.
While here, fix marathoninfinity -hires depend on -main.

OK merdely@ jasper@
2009-05-18 05:56:03 +00:00
phessler
f509b71c9a updated themes (thats good), but sadly the same upstream name as the
old one (thats bad)

pointed out by James Turner (thanks!)
"if it works, commit" merdely@
2008-07-13 01:08:35 +00:00
phessler
e7de490050 remove commented out section of an old do-install
requested and ok merdeley
2008-07-09 23:50:23 +00:00
phessler
8b2afd99af Aleph One is a game engine currently in development by the Open Source
community. It is based on the source code of Marathon 2: Durandal, a 
game created by Bungie Software in 1995. Since Bungie released the 
source code, Aleph One has matured to include a variety of new features 
and improvements. 

ok merdely
2008-07-09 16:56:43 +00:00