flexible 3D engine written in C++ designed to make it easier and
more intuitive for developers to produce applications utilising
hardware-accelerated 3D graphics. The class library abstracts all
the details of using the underlying system libraries like Direct3D
and OpenGL and provides an interface based on world objects and
other intuitive classes.
lots of feedback & macppc testing mpi@, also tested by kirby@ and Antti Harri.
ok kirby@
upstream release notes:
It contains a bugfix for hiding windows created after slock locks the screen.
It does not contain other potential features that were requested
during the years, like displaying some text in case the user hits his
keyboard. Such features will be subject to future slock releases.
OK sthen@
Key changes:
* Fix clipboard issue when not building with unicode support
* Fix compilation against newer PCSC lite versions
* Fix for per-device license mode on Windows 2008 R2 terminal server
* Fix building 64bit version with static openssl linkage
* Rewrite of smartcard handling for 64bit support, fixes several bugs
from Gonzalo L. R. via ports@ with tweaks by sthen@
works for weerd@ rfreeman@ and myself
OK giovanni@
tango|gnome-icon-theme, since xfce4-icon-theme is not icon-naming-spec
compliant, and hasn't seen a release since 5 years. Let's just prefer
tango, as it's done in midori.
remmina-plugins has been merged into the main tarball:
* merge former plugins,-main and plugins,-telepathy into -main
* keep remmina-plugins-rdp as a separate package
meta-tracker since it uses DBus to activate tracker-store and if it's
not there, then it will automatically disable the plugin.
It's way simpler this way, my fault...