MAME stands for Multi Arcade Machine Emulator. As the name suggests, it
is a program that emulates the hardware (and low-level firmware) of a
massive variety of arcade machines.
SDLMAME is a port of MAME using the SDL library.
After many submissions and updates by Pierre Riteau (at gmail), thanks!
Xhomer is a machine emulator for the DEC Professional 350 computer,
a PDP-11-based machine that was sold in the early to mid-'80's.
Xhomer is based on the PDP-11 CPU core from the SIMH simulator,
and is written entirely in C.
ok sturm@
several tweaks and improvements, no real functional change
From Giovanni Bechis bigionews(at)snb(dot)it and
Mikaloj Kucharski mikalaj(at)kucharski(dot)name
o use SUBST_CMD
o fix README.OpenBSD
o fix path
o do not hardcode /usr/local
o add @bin markers
From Alexander Hall alexander(at)beard(dot)se
o add non root fd passing sudo instructions
bump PKGNAME
function to ensure that the pcap fd is in non-blocking mode as expected
by the pthread lib. While doing that add plist bin markers and a new
MESSAGE (that came from sthen@)
OK sthen@, dlg@ who forced me into the pain to run a cisco on my X40
o initial work by brad@, polishing by me
o idea for MP detection shellcode from drahn@
for those with MP systems, pay attention to the MESSAGE shellcode example,
and make sure to modify any existing shellcode you may have in
/etc/rc.securelevel lest you try to load a UP lkm on a MP kernel and have
unpleasant consequences.
all our arch, so it doesn't build on at least hppa/arm. Fix build
by using the definitions from our system headers instead.
No effect on existing arch - package bump is probably unnecessary
but done anyway to be sure.
Thanks to Jonathan Armani for testing that dynamips/gns3 on i386
are still happy.
ok ajacoutot