Commit Graph

2458 Commits

Author SHA1 Message Date
kirby
4e9ff0e2c2 Minor update to wesnoth-1.10.4.
- different bugfixes and improvements
 - updated translations
 - bugfixes in campaigns
Go ahead  jasper@ (maintainer)
2012-10-08 22:28:34 +00:00
jsg
6b7e839f39 Remove a workaround for msvc lacking lround and always call lround.
Works around the assembler complaining about "Illegal operands" on sparc64
when calling the previous inline version, and makes sparc64 build again
without custom cxxflags.
2012-10-06 19:24:32 +00:00
landry
b7e835036b Fix on hppa, like any port using Imake it believes that as soon as
you're on a hppa architecture you run HPUX.
2012-09-29 08:16:50 +00:00
matthieu
4194ae7bf8 add BUILD_DEPENDS devel/imake and point Makefile to the imake config
files in ${LOCALBASE}. ok landry@
2012-09-23 08:07:04 +00:00
sthen
b072aa75b0 missing bump; lua.port.mk
-@arch *
+@arch i386
2012-09-22 08:41:01 +00:00
ajacoutot
a598203a8d Fix after pangox removal from devel/pango.
ok jasper@
2012-09-21 13:21:44 +00:00
jasper
9060cec62b regen WANTLIB 2012-09-20 14:04:24 +00:00
jasper
c3990dee0b sync after recent lua.port.mk change 2012-09-19 08:15:08 +00:00
sthen
18aaeff9cc use MAKE_ENV rather than patching Makefile to let this build without
perl being linked with -lpthread
2012-09-07 08:12:50 +00:00
ajacoutot
d9a4bcc50e Bump after gstreamer-plugins-base subpackaging change. 2012-09-06 12:38:35 +00:00
landry
d396c55110 Update to meandmyshadow 0.4.
Fix PLIST and WANTLIB while here.
see http://meandmyshadow.sourceforge.net/?news/me-and-my-shadow-0-4-released.html
for details.
2012-09-04 20:50:18 +00:00
landry
f3f7d81df9 +gottcode 2012-09-04 09:30:20 +00:00
landry
954d7c8af6 Import 4 new simple QT games from gottcode.org.
Hexalate is a color matching game. The goal of the game is to rotate and
position the circles so that each touching line matches in color. You
rotate circles by right clicking, and you move circles by dragging them.

Simsu is a basic Sudoku game. You can switch between filling in notes
(pencil mode), or filling in answers (pen mode). To make it easier to
see where to place numbers, you can highlight all instances of a number.

Tetzle is a jigsaw puzzle game that uses tetrominoes for the pieces. Any
image can be imported and used to create puzzles with a wide range of
sizes.

Peg-E is a peg solitaire game in which you jump over pieces in order to
remove them from the board, ultimately trying to eliminate all but one.

ok ajacoutot@
2012-09-04 09:29:38 +00:00
jeremy
054823d8c1 Remove msf@ as maintainer from the ports he maintains, at his request,
as he no longer works on OpenBSD.
2012-09-04 03:40:33 +00:00
ajacoutot
3b5c5051ef Update to bzflag-2.4.2.
from Brad
2012-09-03 07:19:34 +00:00
sthen
21206b5a47 bodge frozen-bubble into working following changes to pthreads;
- patch the Makefile to avoid p5-SDL version checks which require
pthread functions

- install a wrapper script to preload pthread/so before running
frozen-bubble{,-editor}

ok aja
2012-09-02 20:52:35 +00:00
ajacoutot
0bbbd35e32 register-plist did not catch the devel/glib2 -main -> empty change.
espie asked me in such a nice way to fix this that I'm bumping all ports
that have a direct dependency on glib2.
2012-09-01 14:36:56 +00:00
rfreeman
9a2b027446 update to 1.7.0, no-longer requires gmake
okay phessler@, jsg@
2012-08-23 20:20:27 +00:00
sebastia
dfe1ba7054 bump revision, since we now link against libobjc2 2012-08-22 07:17:02 +00:00
jasper
e3fa076a28 Security fix for CVE-2012-3436,
Denial of service (server) using ships on half tiles and landscaping.
2012-08-21 18:01:42 +00:00
rfreeman
0c86728cbf fix build on hppa and ppc, also submitted upstream
okay brad@, ajacotot@
2012-08-21 00:50:27 +00:00
pascal
e051391d3c After feedback from kettenis@, we won't be defining -DPIC on PIE archs per
default.  Garbage collect the patches that dealt with these issues, and use
the builtin define __PIC__ to detect if we're PIE/PIC.

ok naddy@
2012-08-20 11:50:59 +00:00
ajacoutot
057028b194 RCS id cleanup; also add OpenBSD RCS Id where missing... 2012-08-19 22:30:36 +00:00
ajacoutot
7ab36748ae Remove irrelevant $FreeBSD RCS ids. 2012-08-18 12:41:37 +00:00
ajacoutot
b7eab0566c boring morning useless cleanup: remove the FreeBSD RCS tags; it makes
sense for ports Makefile but not really for categories.

ok espie@
2012-08-18 07:25:25 +00:00
jasper
7ec4555a18 Remove these ports, upstream is dead and it's not used by anything anymore.
ok aja@
2012-08-12 17:21:15 +00:00
jasper
4e7f75a0e3 unhook ggz 2012-08-12 17:21:03 +00:00
pascal
e1e0321344 PIE preparations: These ports all have classes etc. that collide with the
"PIC" define that will be used by PIE.  No functional change.

ok naddy@
2012-08-11 22:51:13 +00:00
landry
0b208f2b6f +minetest 2012-08-07 13:40:47 +00:00
landry
6568187eb5 Import minetest 0.4.1.
Minetest is a free and open source infinite-world block sandbox game and
a game engine, inspired by InfiniMiner, Minecraft and the like.

ok jasper@ a while ago
2012-08-07 13:39:54 +00:00
naddy
ee86b61264 arpa/inet.h and netinet/in.h can now be #included in either order 2012-08-07 10:18:47 +00:00
bentley
be2f736c64 Update games/pioneers to version 14.1.
ok ajacoutot@ landry@
2012-08-07 03:40:44 +00:00
naddy
af7e54d962 remove USE_GROFF from ports that don't install any man pages 2012-08-06 11:14:39 +00:00
jasper
ba986e198f - add missing lua module 2012-08-05 19:28:33 +00:00
sthen
c251333300 Use SHARED_ONLY=Yes for now to avoid a bug in lua.port.mk which causes
PKG_ARCH=* to be set. Marked XXX - temporary until Jasper works out what
to do with the lua module.  ok ajacoutot@
2012-08-05 08:05:38 +00:00
jsg
c0cfcd1c9a remove no longer needed patches missed last commit 2012-08-04 16:06:47 +00:00
jsg
065024f269 update to 1.5.0
sndio midi backend now included upstream
2012-08-04 15:58:37 +00:00
jasper
1bce05246d hookup duke3ddata which rfreeman@ forgot again.. 2012-07-19 07:20:28 +00:00
rfreeman
8eb79cd61c duke nukem 3d game data, required for games/eduke32.
OK sthen@, edd@
2012-07-18 20:07:29 +00:00
jasper
e60c658ef0 add eduke32 2012-07-18 06:38:52 +00:00
rfreeman
3dcfce0df6 Import eduke32.
eduke32 is an advanced Duke Nukem 3D engine capable of playing
the game, and filled to the brim with editing enhancements.
Includes mapster32, a map-making program similar to the original
build map editor.

ok jasper@, edd@
2012-07-17 21:29:50 +00:00
jasper
028a6d3796 disable gnet support, gnet is deprecated and ought to be removed.
ok aja@ (MAINTAINER)
2012-07-17 10:05:11 +00:00
naddy
4b01c3d5eb bump after lua changes 2012-07-13 19:16:04 +00:00
phessler
95d0ad8df1 Update to a re-rolled zip file that includes all of the updated graphics
and hi-res information.

@pkgpath and @conflicts hints and reminders from espie@ and jasper@
2012-07-13 16:54:33 +00:00
espie
e975a5ee97 fix libtool1 stupidity. also provide an m4 patch if we ever need to autoconf. 2012-07-13 16:13:21 +00:00
phessler
713e4c6263 use a mirror site that actually has the files 2012-07-13 13:18:12 +00:00
phessler
45da43d3b2 Update the Marathon scenario to the 20120514 version.
This removes the Pathways Into Darkness half-level opening and restores
the original level behavior.
2012-07-13 12:31:31 +00:00
phessler
c1628f7db3 Update AlephOne to 1.0.2
Amongst other features and improvements, the visual effects were highly
improved.

OK edd@
2012-07-13 11:59:14 +00:00
jasper
12f5a98a9c fixup include paths once more 2012-07-13 09:08:22 +00:00
jasper
40a7d6234a fix include paths 2012-07-12 19:12:18 +00:00