Commit Graph

461 Commits

Author SHA1 Message Date
pvalchev
faa495adda remove redundant gtk+ BUILD_DEPENDS 2001-06-15 02:08:03 +00:00
pvalchev
0b79b351bf update to v4.4.0 2001-06-14 05:00:20 +00:00
naddy
24ac680d27 sync package revision to -stable 2001-06-05 21:45:53 +00:00
brad
5aa62611c7 patching this area of the autoconf script is unnecessary since we're using
an external gettext.
2001-06-03 22:03:56 +00:00
brad
e6a721b336 remove redundant dependency entry. 2001-06-03 22:02:38 +00:00
naddy
eaf9d360a0 - readline requires linking against curses; problem reported by
Rick VanNorman <rick@neverslow.com>
- fix PLIST
2001-06-03 21:30:41 +00:00
wilfried
82efd3aa16 new wraster lib in Window Maker 2001-05-21 14:11:29 +00:00
pjanzen
0d717fcc95 Maintainer to me. 2001-05-11 22:54:15 +00:00
pjanzen
2928fc844c Mainly from FreeBSD: use random(), and X improvements 2001-05-11 22:52:54 +00:00
camield
b7e3be0dd2 - fix quoting in COMMENT, noted by <guidob@synnergy.net>
- remove LICENSE_TYPE
2001-05-11 09:58:38 +00:00
pvalchev
3c45f85455 Switch my email over @openbsd.org.
Insert all COMMENT lines into double quotes for consistency.
2001-05-09 23:26:16 +00:00
jakob
5828099a46 update to v4.3.2. ok MAINTAINER. 2001-05-06 20:21:13 +00:00
lebel
4d2d27e247 last few COMMENT-* removed. Mission accomplished. 2001-05-06 05:15:12 +00:00
lebel
8ba1321ed5 games: integrate COMMENT, bump NEED_VERSION. 2001-05-06 01:06:09 +00:00
fgsch
daf133f751 - Integrate COMMENT.
- bump NEED_VERSION.
- Add HOMEPAGE.
2001-05-05 22:15:01 +00:00
fgsch
945d369ed7 - Integrate COMMENT.
- Bump NEED_VERSION.
- Add HOMEPAGE.
- Use --no-split when creating info files.
2001-05-05 22:08:24 +00:00
espie
b186afd8b2 , -> : in flavor deps. 2001-05-05 21:28:04 +00:00
fgsch
919712eaae Update to 1.9.11; bump NEED_VERSION and Add HOMEPAGE.
Also integrate COMMENT.
2001-04-30 03:52:13 +00:00
espie
eef0f0e76b Fix USE_MOTIF, especially for those ports with `motif' flavors. 2001-04-18 15:01:02 +00:00
kevlo
d5bf0f4029 - don't hardcode /usr/local and /usr/X11R6
- integrate COMMENT
- bump NEED_VERSION
2001-04-18 04:13:12 +00:00
reinhard
4764ce3545 update to xpilot 4.3.1
Brief Changelog:
- New map generator which generates much better maps (wildmap).
- Fixed problem with mouse if client stopped receiving frames.
- Added button to the welcome screen with which you can ping all
the servers and sort them correctly.
- Added -serverHost to the server to manually specify the hostname and
IP address of the server if the machine has more than one net interface.
- Various other fixes concerning other Operating Systems.

from maintainer
2001-04-12 10:37:35 +00:00
espie
5d8bba1a09 Fix fake problem. Don't know why it affects slash and not nethack 2001-04-09 10:59:40 +00:00
espie
1ca30fc12a Add a version number 2001-04-09 10:50:46 +00:00
rohee
409752e3c9 modernize 2001-04-08 15:22:54 +00:00
naddy
0760eecb26 forgotten 2001-04-05 16:38:19 +00:00
espie
1c083d0cf0 nethack-qt needs moc2. 2001-03-30 14:28:38 +00:00
wilfried
853d7d06e7 - integrate COMMENT
- bump NEED_VERSION
- run ispell & fmt on DESCR
2001-03-28 09:59:37 +00:00
reinhard
9bd1a1dddb o) change maintainer's email address
o) move COMMENT into Makefile
o) bump NEED_VERSION
2001-03-24 12:51:47 +00:00
espie
edb2208d26 Update to nethack 3.3.1 2001-03-23 16:11:10 +00:00
brad
3e8d522623 - mkdir -> ${INSTALL_DATA_DIR}
- kill off FreeBSD-ism (NOPORTDOCS knob)
--
Patch from: Pete Fritchman <petef@databits.net>
2001-03-22 22:06:35 +00:00
naddy
90d6f1ea02 +moon-buggy 2001-03-18 20:09:44 +00:00
naddy
96c1421a7d Import moon-buggy 0.5.1.
Submitted by Felix Kronlage <fkr@grummel.net>.

Moon-buggy is a simple character graphics game, where you drive some
kind of car across the moon's surface.  Unfortunately there are
dangerous craters there.  Fortunately your car can jump over them!
2001-03-18 20:07:42 +00:00
wilfried
9502509194 respect CC/CXX/CFLAGS 2001-03-17 15:33:56 +00:00
wilfried
c5241ee5e8 respect CC/CXX/CFLAGS 2001-03-17 15:14:55 +00:00
wilfried
71aaa4e6e2 respect CC/CFLAGS 2001-03-17 14:53:36 +00:00
wilfried
7bbfff9a79 respect CXXFLAGS, ok maintainer 2001-03-17 12:21:41 +00:00
brad
4aaecc295f - remove redundant BUILD_DEPENDS
- respect CC/CXX/CFLAGS
2001-03-16 19:47:10 +00:00
brad
243094ee8e g++/gcc -> $(CXX)/$(CC) 2001-03-16 19:45:33 +00:00
brad
b3d316d031 better 2001-03-16 19:44:56 +00:00
reinhard
b2c402fe52 - patch updated to respect CFLAGS/CPPFLAGS
- remove unnessesary lines from Makefile, rearrange
- fix BUILD_DEPENDS
- bump NEED_VERSION

from maintainer
2001-03-15 15:37:23 +00:00
wilfried
f665e6e231 Add MASTER_SITES 2001-03-14 12:23:10 +00:00
wilfried
61ec94c7f6 -clean up (match Makefile.template)
-add USE_X11 where forgotten
2001-03-09 14:28:45 +00:00
naddy
181b40224c - make this build on sparc; not every sparc runs SunOS
- don't clobber imake CFLAGS
2001-03-08 12:34:15 +00:00
reinhard
5c015bcbaf +gtkballs 2001-03-08 11:54:15 +00:00
reinhard
fc7dad0b7c MAINTAINER= Peter Valchev <pvalchev@toxiclinux.org>
GtkBalls is a clone of the well-known game "Lines" using the
Gtk+ library. It is a logic game - the idea is to put five or
more balls of the same color in horizontal/vertical/diagonal
line in order to remove them.

HOMEPAGE=       http://gtkballs.antex.ru/
2001-03-08 11:46:11 +00:00
danh
99ed696d38 add maintainer's real name 2001-02-25 04:43:59 +00:00
wilfried
4880f8c768 sync with Window Maker 0.64.0 include-dir changes 2001-02-15 18:10:51 +00:00
reinhard
a82391ddbe + xpilot 2001-02-10 19:02:24 +00:00
reinhard
20d7a708b3 XPilot is a multi-player 2D space game for Unix workstations with X11.
Players move along in an artificial world and shoot each other using
various kinds of weapons, bullets, mines and bombs, rockets (smarts,
torpedos and nuclear), lasers; defend using cloaking devices, sensors,
transporters, autopilot etc.
 
XPilot's highlights include:
* True client/server based game; optimal speed for every player.
* Meta server with up to date information about servers hosting games
around the world.
* 'Real physics'; particles of explosions and sparks from your engines
all affect you if you're hit by them. This makes it possible to kill
someone by blowing them into a wall with engine thrust or shock waves
from explosions.
* Specialized editors for editing ship-shapes and maps.
* Adjustable gravity; adjustable by putting special attractors or
deflectors in the world, or by adjusting the global gravity in various
ways.
 
Some features are borrowed from classics like the Atari coin-ups
Asteriods and Gravitar, and the home-computer games Thrust (Commdore 64)
and Gravity Force (Commodore Amiga).
The main idea of the game is scoring points and having lots of fun.

Maintainer: Peter Valchev <pvalchev@toxiclinux.org>
2001-02-10 18:56:16 +00:00
wilfried
d7d5432e2e + wmminichess
+ wmtictactoe
+ wmtimebomb
2001-02-09 13:08:14 +00:00