Commit Graph

14 Commits

Author SHA1 Message Date
dcoppa
24e9c2575b Some further clean up of the port and garbage collect two useless
local patches.

From Brad

OK dcoppa@, landry@, jasper@
2010-11-11 12:43:26 +00:00
jolan
7b609fd347 update to bzflag-2.0.16; from brad 2010-07-25 17:14:35 +00:00
sthen
192f13f1bf Update bzflag to 2.0.12; from Brad with some tweaks from ajacoutot
and myself. Amongst other things, this fixes some 64-bit issues.
ok ajacoutot@
2009-09-02 08:52:22 +00:00
jakemsr
842ec718ca use the audio buffer size the author really wants; makes sound
much smoother

ok sthen
2009-01-31 10:11:38 +00:00
steven
bd1a605c7f make it use our libz instead of building its own.
from Deanna Phillips <deanna at sdf.lonestar.org>
2006-09-30 12:45:16 +00:00
kurt
cda8ace92e unbreak build when ccache is installed by disabling it.
from Deanna Phillips <deanna at sdf.lonestar.org>
2006-09-23 13:54:09 +00:00
pvalchev
49b4311598 zap unnecessary file (autoconf w/ configure.ac used) 2006-09-22 03:57:37 +00:00
pvalchev
0420b7b743 Update to bzflag-2.0.8 and unbreak this port by switching it to
use its own zlib (breaks with ours, someone should check)
from Deanna Phillips <deanna@sdf.lonestar.org>
2006-09-22 03:42:56 +00:00
jolan
776dbd8a45 update to 2.0.2 2005-08-10 05:24:09 +00:00
jolan
723a75a468 sigh, this too 2004-10-21 06:10:45 +00:00
jolan
bf87205f5c this wasn't supposed to go. 2004-02-20 06:51:01 +00:00
jolan
f436516a2c update to 1.10.4 and mark as BROKEN pending resolution of some issues.
the old version (1.7g0) is incompatible with 1.10.x+ so you would have
gotten a BROKEN either way unfortunately.
2004-02-20 06:49:11 +00:00
pvalchev
71b64303fd simplify cpp logic 2003-02-03 07:25:13 +00:00
pvalchev
c6751e6d15 Initial import of bzflag-1.7g0
bzflag is a multiplayer 3d tank war game
WWW: http://www.bzflag.org/

Maintainer Jolan Luff <jolan@cryptonomicon.org>
2003-02-03 04:09:56 +00:00