- 8/4/2022: version 1.2.4
This is a binary compatible release.
* restore CMake libwebpmux target name for compatibility with 1.2.2 (#575)
* fix lossless crunch mode encoding with WEBP_REDUCE_SIZE
(chromium: #1345547, #1345595, #1345772, #1345804)
- 6/30/2022: version 1.2.3
This is a binary compatible release.
* security fix for lossless encoder (#565, chromium:1313709)
* improved progress granularity in WebPReportProgress() when using lossless
* improved precision in Sharp YUV (-sharp_yuv) conversion
* many corrections to webp-lossless-bitstream-spec.txt (#551)
* crash/leak fixes on error/OOM and other bug fixes (#558, #563, #569, #573)
From Brad
- 7/20/2021: version 1.2.1
This is a binary compatible release.
* minor lossless encoder improvements and x86 color conversion speed up
* add ARM64 simulator support to xcframeworkbuild.sh (#510)
* further security related hardening in libwebp & examples
(issues: #497, #508, #518)
(chromium: #1196480, #1196773, #1196775, #1196777, #1196778, #1196850)
(oss-fuzz: #28658, #28978)
* toolchain updates and bug fixes (#498, #501, #502, #504, #505, #506, #509,
#533)
* use more inclusive language within the source (#507)
From Brad
"It doesn't seem to install anything that depends on sdl but it does build
things using the headers which fail if sdl is removed between configure and
build" -- sthen@
ok sthen@
WebP is an image format that does lossy compression of digital
photographic images. WebP consists of a codec based on VP8, that Google
open-sourced in May 2010 and a container based on RIFF. Webmasters, web
developers and browser developers can use WebP to compress, archive and
distribute digital images more efficiently.
ok benoit@ rpointel@