Changelog:
https://play0ad.com/new-release-0-a-d-alpha-26-zhuangzi/
Top new features:
- A new civilization: The Han
- New campaign maps: Tarim basin and Yangtze.
- Now units have acceleration.
- Twenty-six new music tracks.
- New and updated art.
tested also by Florian Viehweger, thanks!
ok kirby@
files were dropped (mostly entry_points.txt) or .egg-info files changed
to directories. Small patches were needed where some other build systems
were calling Python tools to install due to changes in setuptools.
Messy patching needed for games/0ad which bundles a spidermonkey tar of
a specific version and patches it using files in its own distribution.
Been through a bulk on i386, plus I tested a few things separately on
amd64 where fallout from the recent qscintilla update has broken some ports
on !LP64 which was blocking them on i386.
if a port needs 2.x then set MODPY_VERSION=${MODPY_DEFAULT_VERSION_2}.
This commit doesn't change any versions currently used; it may be that
some ports have MODPY_DEFAULT_VERSION_2 but don't require it, those
should be cleaned up in the course of updating ports where possible.
Python module ports providing py3-* packages should still use
FLAVOR=python3 so that we don't have a mixture of dependencies some
using ${MODPY_FLAVOR} and others not.
devel/spidermonkey would cause issues with other ports, and we don't want yet
another version of it in the tree for just one port.
feedback on spidermonkey landry@, ok bentley "I am a filthy slacker" @
0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform
real-time strategy game of ancient warfare. In short, it is a
historically-based war/economy game that allows players to relive or
rewrite the history of Western civilizations, focusing on the years
between 500 B.C. and 500 A.D. The project is highly ambitious, involving
state-of-the-art 3D graphics, detailed artwork, sound, and a flexible
and powerful custom-built game engine.
ok pascal@