5 Commits

Author SHA1 Message Date
ajacoutot
17a39f5ccf Unbreak: BUILD_DEPNDS -> BUILD_DEPENDS 2020-10-18 11:03:11 +00:00
daniel
a7ab354828 use cython instead of pyrex in mysticmine
pyrex is used for a single .pyx file. Since development on this game seems
to have stopped we could pre-generate a static copy of ai.c so we can drop
the pyrex dependency. However, it turns out that the pyrex code is similar
enough to modern cython, that we can just swap pyrex for cython. This seems
to work...

While here:
- remove pyrex as an RDEP, not sure why that was ever needed
- fix the locale-related crasher so the game doesn't just bail at startup
- update to what looks like the final github commit (from July 2016)
- s/koonsolo/dewitters/ as requested by kmos@
- regenerate PLIST

Tested by myself on amd64

ok kmos@
2020-10-17 18:20:34 +00:00
sthen
484cf3de0c replace simple PERMIT_PACKAGE_CDROM=Yes with PERMIT_PACKAGE=Yes 2019-07-12 20:45:45 +00:00
landry
cfa378bddb Bump REVISION on pygame consumers to account for pygame->py-game renaming. 2018-04-01 09:29:31 +00:00
bentley
6037eeda20 Import mysticmine-1.2.0.
Guide your gold car through a mine, switching rails with a single button.
You can only go down, but thanks to an optic illusion in the levels, you can
always reach every point. Play this game alone or invite some friends and
play against each other. The game supports up to 6 people on one keyboard.
Everyone can enjoy this family friendly game, regardless of age or
experience.

ok landry@
2016-06-02 11:33:07 +00:00