An experimental clutter cairo 'drawable' actor. Sucks a bit as renders
cairo via an image surface and thus no real cairo rendering
acceleration. Experiments with glitz and sharing GL contexts for such
acceleration proved problematic.
A glue layer between clutter and box2d that provides a special group
where the actors can be set to be static or dynamic in regard to a
physics simulation.
Clutter is an open source software library for creating fast, visually
rich and animated graphical user interfaces.
Clutter uses OpenGL (and optionally OpenGL ES for use on Mobile and
embedded platforms) for rendering but with an API which hides the
underlying GL complexity from the developer. The Clutter API is intended
to be easy to use, efficient and flexible.